⌂Starsiege: Tribes Community Archive

ItemImageData RocketPodImage community-made

Not part of the retail game. No Dynamix version of this name exists.

6mods
6variants
33%agreement
◨ In-game configuration

This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

First person
Third person
ABCDEF

6 variants across 6 mods; the most-shipped one is in 33% of them — no version dominates — this name was forked hard.

What the variants disagree about

propertyA2 modsB2 modsC1 modsD1 modsE1 modsspread
weaponType000102 vals
fireTime0.10.10.10.252.03 vals
reloadTime3.03.03.002.03 vals
spinUpTime———0.75—1 vals
spinDownTime———3—1 vals
accuFiretruetruetruefalsetrue2 vals
lightRadius333—42 vals
sfxFire———SoundFireSeeking—1 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 6 variants, not just the 5 shown.

7 more properties that differ

lightTime, lightType, lightColor, mountOffset, mountRotation, shapeFile, sfxActivate

Same in all 6 variants (2)

mountPoint 0, ammoType RocketPodShells

Neighbourhood

Used by

ItemData RocketPodimageType

Points at

sfxActivateSoundData SoundPickUpWeapon7 mods
sfxFireSoundData SoundFireSeeking1 mods

All 6 variants

A 2 mods the most-shipped version
shapeFile"mortargun"
mountOffset{ -0.1, -0.1 , -0.1 }
mountRotation{0, 1.77, 0}
mountPoint0
weaponType0
ammoTypeRocketPodShells
accuFiretrue
reloadTime3.0
fireTime0.1
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1.0 }
sfxActivateSoundPickUpWeapon
B 2 mods lightColor { 0.25, 1.0, 0.25 } · no mountOffset · no mountRotation · shapeFile "sniper"
shapeFile"sniper"
mountPoint0
weaponType0
ammoTypeRocketPodShells
accuFiretrue
reloadTime3.0
fireTime0.1
lightType3
lightRadius3
lightTime1
lightColor{ 0.25, 1.0, 0.25 }
sfxActivateSoundPickUpWeapon
C 1 mods no mountOffset · no mountRotation · shapeFile "sniper"
shapeFile"sniper"
mountPoint0
weaponType0
ammoTypeRocketPodShells
accuFiretrue
reloadTime3.0
fireTime0.1
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1.0 }
sfxActivateSoundPickUpWeapon
D 1 mods weaponType 1 · fireTime 0.25 · reloadTime 0 · spinUpTime 0.75
shapeFile"chaingun"
mountPoint0
weaponType1
ammoTypeRocketPodShells
mountOffset{ -0.1, 0, 0.1 }
mountRotation{0, 2.57, 0}
reloadTime0
spinUpTime0.75
spinDownTime3
fireTime0.25
accuFirefalse
sfxFireSoundFireSeeking
sfxActivateSoundPickUpWeapon
E 1 mods fireTime 2.0 · reloadTime 2.0 · lightRadius 4 · lightColor { 1, 1, 0.2 }
shapeFile"Force"
mountPoint0
weaponType0
ammoTypeRocketPodShells
mountOffset{ 0.0, 0.25, -0.05}
mountRotation{0.0, 3.14, 0.0}
accuFiretrue
reloadTime2.0
fireTime2.0
lightType3
lightRadius4
lightTime1
lightColor{ 1, 1, 0.2 }
Shipped by: Ven11Dec04
F 1 mods lightColor { 0.25, 1.0, 0.25 }
shapeFile"mortargun"
mountOffset{ -0.1, -0.1 , -0.1 }
mountRotation{0, 1.77, 0}
mountPoint0
weaponType0
ammoTypeRocketPodShells
accuFiretrue
reloadTime3.0
fireTime0.1
lightType3
lightRadius3
lightTime1
lightColor{ 0.25, 1.0, 0.25 }
sfxActivateSoundPickUpWeapon