⌂Starsiege: Tribes Community Archive

ItemImageData RPMImage community-made

Not part of the retail game. No Dynamix version of this name exists.

19mods
3variants
68%agreement
◨ In-game configuration

This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

First person
Third person
ABC

3 variants across 19 mods; the most-shipped one is in 68% of them — one version dominates.

What the variants disagree about

propertyA13 modsB4 modsC2 modsspread
fireTime2.00.450.83 vals
reloadTime0.50.450.93 vals
projectileType——RPMshell1 vals
ammoTypeMortarAmmoMortarAmmoRPMAmmo2 vals
accuFirefalsetruefalse2 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 3 variants, not just the 3 shown.

Same in all 3 variants (12)

shapeFile "mortargun", mountPoint 0, mountRotation { 0,3.14, 0 }, weaponType 0, lightType 3, lightRadius 3, lightTime 1, lightColor { 0.6, 1, 1.0 }, sfxFire SoundFireMortar, sfxActivate SoundPickUpWeapon, sfxReload SoundMortarReload, sfxReady SoundMortarIdle

Neighbourhood

Used by

ItemData RPMLauncherimageType

Points at

sfxFireSoundData SoundFireMortar19 mods
sfxActivateSoundData SoundPickUpWeapon19 mods
sfxReadySoundData SoundMortarIdle19 mods
projectileTypeRocketData RPMshell2 mods

All 3 variants

A 13 mods the most-shipped version
shapeFile"mortargun"
mountPoint0
mountRotation{ 0,3.14, 0 }
weaponType0
ammoTypeMortarAmmo
accuFirefalse
reloadTime0.5
fireTime2.0
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1.0 }
sfxFireSoundFireMortar
sfxActivateSoundPickUpWeapon
sfxReloadSoundMortarReload
sfxReadySoundMortarIdle
B 4 mods fireTime 0.45 · reloadTime 0.45 · accuFire true
shapeFile"mortargun"
mountPoint0
mountRotation{ 0,3.14, 0 }
weaponType0
ammoTypeMortarAmmo
accuFiretrue
reloadTime0.45
fireTime0.45
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1.0 }
sfxFireSoundFireMortar
sfxActivateSoundPickUpWeapon
sfxReloadSoundMortarReload
sfxReadySoundMortarIdle
C 2 mods fireTime 0.8 · reloadTime 0.9 · projectileType RPMshell · ammoType RPMAmmo
shapeFile"mortargun"
mountPoint0
mountRotation{ 0,3.14, 0 }
weaponType0
ammoTypeRPMAmmo
projectileTypeRPMshell
accuFirefalse
reloadTime0.9
fireTime0.8
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1.0 }
sfxFireSoundFireMortar
sfxActivateSoundPickUpWeapon
sfxReloadSoundMortarReload
sfxReadySoundMortarIdle