ItemImageData ShieldPack2Image community-made
Not part of the retail game. No Dynamix version of this name exists.
2mods
2variants
50%agreement
◨ In-game configuration
This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (carried on player). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
2 variants across 2 mods; the most-shipped one is in 50% of them — one version dominates.
What the variants disagree about
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.
Same in all 2 variants (4)
mountPoint 2, weaponType 2, sfxFire SoundShieldOn, firstPerson false
Neighbourhood
Used by
| ItemData ShieldPack2 | imageType |
Points at
| sfxFire | SoundData SoundShieldOn | 2 mods |
All 2 variants
A 1 mods the most-shipped version
| shapeFile | "breath" |
|---|---|
| mountPoint | 2 |
| weaponType | 2 |
| minEnergy | 0 |
| maxEnergy | 0 |
| sfxFire | SoundShieldOn |
| firstPerson | false |
Shipped by: DUNEServerSource
B 1 mods minEnergy 1 · maxEnergy 1 · shapeFile "armorPack"
| shapeFile | "armorPack" |
|---|---|
| mountPoint | 2 |
| weaponType | 2 |
| minEnergy | 1 |
| maxEnergy | 1 |
| sfxFire | SoundShieldOn |
| firstPerson | false |
Shipped by: tsc1.0beta