ItemImageData ShockingGrasp2Image community-made
Not part of the retail game. No Dynamix version of this name exists.
12mods
3variants
83%agreement
◨ In-game configuration
This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
3 variants across 12 mods; the most-shipped one is in 83% of them — almost everyone ships the same version.
What the variants disagree about
| property | A10 mods | B2 mods | C1 mods | spread |
|---|
| lightColor | { 0.25, 0.25, 0.85 } | { 0.25, 1.0, 0.25 } | { 0.25, 0.25, 0.85 } | 2 vals |
|---|
| mountOffset | { 0, -0.6, 0 } | { 0, -0.6, 0 } | { 0, -0.7, 0.1} | 2 vals |
|---|
| mountRotation | { -1.57 ,0 ,0 } | { -1.57 ,0 ,0 } | { 3.14, 0 , 0 } | 2 vals |
|---|
| shapeFile | "mrtwig" | "mrtwig" | "rocket" | 2 vals |
|---|
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 3 variants, not just the 3 shown.
Same in all 3 variants (10)
mountPoint 0, weaponType 2, projectileType ShockingGraspBolt, minEnergy 3, maxEnergy 8, reloadTime 0.2, lightType 3, lightRadius 2, lightTime 1, showInventory false
Neighbourhood
Used by
Points at
All 3 variants
A 10 mods the most-shipped version
| shapeFile | "mrtwig" |
|---|
| mountPoint | 0 |
|---|
| mountOffset | { 0, -0.6, 0 } |
|---|
| mountRotation | { -1.57 ,0 ,0 } |
|---|
| weaponType | 2 |
|---|
| projectileType | ShockingGraspBolt |
|---|
| minEnergy | 3 |
|---|
| maxEnergy | 8 |
|---|
| reloadTime | 0.2 |
|---|
| lightType | 3 |
|---|
| lightRadius | 2 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.25, 0.25, 0.85 } |
|---|
| showInventory | false |
|---|
B 2 mods lightColor { 0.25, 1.0, 0.25 }
| shapeFile | "mrtwig" |
|---|
| mountPoint | 0 |
|---|
| mountOffset | { 0, -0.6, 0 } |
|---|
| mountRotation | { -1.57 ,0 ,0 } |
|---|
| weaponType | 2 |
|---|
| projectileType | ShockingGraspBolt |
|---|
| minEnergy | 3 |
|---|
| maxEnergy | 8 |
|---|
| reloadTime | 0.2 |
|---|
| lightType | 3 |
|---|
| lightRadius | 2 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.25, 1.0, 0.25 } |
|---|
| showInventory | false |
|---|
C 1 mods mountOffset { 0, -0.7, 0.1} · mountRotation { 3.14, 0 , 0 } · shapeFile "rocket"
| shapeFile | "rocket" |
|---|
| mountPoint | 0 |
|---|
| mountOffset | { 0, -0.7, 0.1} |
|---|
| mountRotation | { 3.14, 0 , 0 } |
|---|
| weaponType | 2 |
|---|
| projectileType | ShockingGraspBolt |
|---|
| minEnergy | 3 |
|---|
| maxEnergy | 8 |
|---|
| reloadTime | 0.2 |
|---|
| lightType | 3 |
|---|
| lightRadius | 2 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.25, 0.25, 0.85 } |
|---|
| showInventory | false |
|---|