⌂Starsiege: Tribes Community Archive

LightningData ShockingGraspBolt community-made

Not part of the retail game. No Dynamix version of this name exists.

19mods
4variants
89%agreement
ABCD

4 variants across 19 mods; the most-shipped one is in 89% of them — almost everyone ships the same version.

What the variants disagree about

propertyA17 modsB2 modsC1 modsD1 modsspread
damagePerSec0.350.350.400.352 vals
bitmapName"plasmabolt.bmp""grn_blink4.bmp""rtrail3.bmp""paintPulse.bmp"4 vals
beamWidth0.30.30.60.32 vals
lightColor{ 0.25, 0.25, 0.85 }{ 0.25, 1.0, 0.25 }{ 0.25, 0.25, 0.85 }{ 0.25, 1.0, 0.25 }2 vals
segmentDivisions44242 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 4 variants, not just the 4 shown.

Same in all 4 variants (10)

damageType $ElectricityDamageType, boltLength 40.0, coneAngle 45.0, energyDrainPerSec 100.0, numSegments 5, updateTime 120, skipPercent 0.5, displaceBias 0.15, lightRange 3.0, soundId SoundElfFire

Neighbourhood

Used by

ItemImageData ShockingGraspImageprojectileType
ItemImageData ShockingGrasp2ImageprojectileType

All 4 variants

A 17 mods the most-shipped version
bitmapName"plasmabolt.bmp"
damageType$ElectricityDamageType
boltLength40.0
coneAngle45.0
damagePerSec0.35
energyDrainPerSec100.0
segmentDivisions4
numSegments5
beamWidth0.3
updateTime120
skipPercent0.5
displaceBias0.15
lightRange3.0
lightColor{ 0.25, 0.25, 0.85 }
soundIdSoundElfFire
B 2 mods bitmapName "grn_blink4.bmp" · lightColor { 0.25, 1.0, 0.25 }
bitmapName"grn_blink4.bmp"
damageType$ElectricityDamageType
boltLength40.0
coneAngle45.0
damagePerSec0.35
energyDrainPerSec100.0
segmentDivisions4
numSegments5
beamWidth0.3
updateTime120
skipPercent0.5
displaceBias0.15
lightRange3.0
lightColor{ 0.25, 1.0, 0.25 }
soundIdSoundElfFire
C 1 mods damagePerSec 0.40 · beamWidth 0.6 · bitmapName "rtrail3.bmp" · segmentDivisions 2
bitmapName"rtrail3.bmp"
damageType$ElectricityDamageType
boltLength40.0
coneAngle45.0
damagePerSec0.40
energyDrainPerSec100.0
segmentDivisions2
numSegments5
beamWidth0.6
updateTime120
skipPercent0.5
displaceBias0.15
lightRange3.0
lightColor{ 0.25, 0.25, 0.85 }
soundIdSoundElfFire
Shipped by: TotalAnnihilation
D 1 mods bitmapName "paintPulse.bmp" · lightColor { 0.25, 1.0, 0.25 }
bitmapName"paintPulse.bmp"
damageType$ElectricityDamageType
boltLength40.0
coneAngle45.0
damagePerSec0.35
energyDrainPerSec100.0
segmentDivisions4
numSegments5
beamWidth0.3
updateTime120
skipPercent0.5
displaceBias0.15
lightRange3.0
lightColor{ 0.25, 1.0, 0.25 }
soundIdSoundElfFire