ItemImageData ShockingGraspImage community-made
Not part of the retail game. No Dynamix version of this name exists.
18mods
6variants
56%agreement
◨ In-game configuration
This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
6 variants across 18 mods; the most-shipped one is in 56% of them — one version dominates.
What the variants disagree about
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 6 variants, not just the 5 shown.
6 more properties that differ
lightColor, mountOffset, mountRotation, shapeFile, mountPoint, sfxReady
Same in all 6 variants (2)
lightType 3, sfxActivate SoundPickUpWeapon
Neighbourhood
Used by
Points at
All 6 variants
A 10 mods the most-shipped version
| shapeFile | "paintgun" |
|---|
| mountPoint | 0 |
|---|
| mountOffset | { -0.1, -0.3, -0.1 } |
|---|
| mountRotation | {0, 1.57, 0} |
|---|
| weaponType | 2 |
|---|
| projectileType | ShockingGraspBolt |
|---|
| minEnergy | 3 |
|---|
| maxEnergy | 8 |
|---|
| reloadTime | 0.2 |
|---|
| lightType | 3 |
|---|
| lightRadius | 2 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.25, 0.25, 0.85 } |
|---|
| sfxReady | SoundJammerOn |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxFire | SoundELFIdle |
|---|
B 4 mods mountOffset { 0.2, 0.4, 0.0 } · mountPoint 2 · mountRotation { -1.5, 0, 0 } · shapeFile "mrtwig"
| shapeFile | "mrtwig" |
|---|
| mountPoint | 2 |
|---|
| mountOffset | { 0.2, 0.4, 0.0 } |
|---|
| mountRotation | { -1.5, 0, 0 } |
|---|
| weaponType | 2 |
|---|
| projectileType | ShockingGraspBolt |
|---|
| minEnergy | 3 |
|---|
| maxEnergy | 8 |
|---|
| reloadTime | 0.2 |
|---|
| lightType | 3 |
|---|
| lightRadius | 2 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.25, 0.25, 0.85 } |
|---|
| sfxReady | SoundJammerOn |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxFire | SoundELFIdle |
|---|
C 2 mods lightColor { 0.25, 1.0, 0.25 }
| shapeFile | "paintgun" |
|---|
| mountPoint | 0 |
|---|
| mountOffset | { -0.1, -0.3, -0.1 } |
|---|
| mountRotation | {0, 1.57, 0} |
|---|
| weaponType | 2 |
|---|
| projectileType | ShockingGraspBolt |
|---|
| minEnergy | 3 |
|---|
| maxEnergy | 8 |
|---|
| reloadTime | 0.2 |
|---|
| lightType | 3 |
|---|
| lightRadius | 2 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.25, 1.0, 0.25 } |
|---|
| sfxReady | SoundJammerOn |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxFire | SoundELFIdle |
|---|
D 1 mods weaponType 0 · reloadTime 0.5 · no minEnergy · no maxEnergy
| shapeFile | "smoke" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| reloadTime | 0.5 |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 0.75 |
|---|
| lightColor | { -0.5, -0.5, -0.5 } |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxFire | SoundFirePlasma |
|---|
E 1 mods minEnergy 1 · mountOffset { 0.2, 0.4, 0.0 } · mountPoint 2 · mountRotation { -1.5, 0, 0 }
| shapeFile | "mrtwig" |
|---|
| mountPoint | 2 |
|---|
| mountOffset | { 0.2, 0.4, 0.0 } |
|---|
| mountRotation | { -1.5, 0, 0 } |
|---|
| weaponType | 2 |
|---|
| projectileType | ShockingGraspBolt |
|---|
| minEnergy | 1 |
|---|
| maxEnergy | 8 |
|---|
| reloadTime | 0.2 |
|---|
| lightType | 3 |
|---|
| lightRadius | 2 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.25, 0.25, 0.85 } |
|---|
| sfxReady | SoundJammerOn |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxFire | SoundELFIdle |
|---|
F 1 mods sfxFire SoundEmpIdle · mountOffset { 0, -0.4, 0.1} · mountRotation { 0, 0 , 0 } · shapeFile "breath"
| shapeFile | "breath" |
|---|
| mountPoint | 0 |
|---|
| mountOffset | { 0, -0.4, 0.1} |
|---|
| mountRotation | { 0, 0 , 0 } |
|---|
| weaponType | 2 |
|---|
| projectileType | ShockingGraspBolt |
|---|
| minEnergy | 3 |
|---|
| maxEnergy | 8 |
|---|
| reloadTime | 0.2 |
|---|
| lightType | 3 |
|---|
| lightRadius | 2 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.25, 0.25, 0.85 } |
|---|
| sfxReady | SoundJammerOn |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxFire | SoundEmpIdle |
|---|