ItemImageData SightShooterImage community-made
Not part of the retail game. No Dynamix version of this name exists.
8mods
3variants
50%agreement
◨ In-game configuration
This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
3 variants across 8 mods; the most-shipped one is in 50% of them — one version dominates.
What the variants disagree about
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 3 variants, not just the 3 shown.
Same in all 3 variants (11)
shapeFile "breath", mountPoint 0, mountRotation { 0, 0, 0 }, weaponType 2, accuFire true, minEnergy 0, maxEnergy 0, lightType 3, lightRadius 1, lightTime 1, lightColor { 0.25, 0.25, 1.25 }
Neighbourhood
Used by
Points at
All 3 variants
A 4 mods the most-shipped version
| shapeFile | "breath" |
|---|
| mountPoint | 0 |
|---|
| mountOffset | { 0, -0.2, 0.05 } |
|---|
| mountRotation | { 0, 0, 0 } |
|---|
| weaponType | 2 |
|---|
| projectileType | SXH5000Laser |
|---|
| accuFire | true |
|---|
| minEnergy | 0 |
|---|
| maxEnergy | 0 |
|---|
| reloadTime | 0 |
|---|
| fireTime | 0.2 |
|---|
| lightType | 3 |
|---|
| lightRadius | 1 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.25, 0.25, 1.25 } |
|---|
B 3 mods no fireTime · reloadTime 1.0 · projectileType targetLaser21 · sfxActivate SoundPickUpWeapon
| shapeFile | "breath" |
|---|
| mountPoint | 0 |
|---|
| mountOffset | { 0, -0.2, 0.05 } |
|---|
| mountRotation | { 0, 0, 0 } |
|---|
| weaponType | 2 |
|---|
| projectileType | targetLaser21 |
|---|
| accuFire | true |
|---|
| minEnergy | 0 |
|---|
| maxEnergy | 0 |
|---|
| reloadTime | 1.0 |
|---|
| lightType | 3 |
|---|
| lightRadius | 1 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.25, 0.25, 1.25 } |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
C 1 mods projectileType targetLaserRailScope · mountOffset { 0, -0.2, -0.05 }
| shapeFile | "breath" |
|---|
| mountPoint | 0 |
|---|
| mountOffset | { 0, -0.2, -0.05 } |
|---|
| mountRotation | { 0, 0, 0 } |
|---|
| weaponType | 2 |
|---|
| projectileType | targetLaserRailScope |
|---|
| accuFire | true |
|---|
| minEnergy | 0 |
|---|
| maxEnergy | 0 |
|---|
| reloadTime | 0 |
|---|
| fireTime | 0.2 |
|---|
| lightType | 3 |
|---|
| lightRadius | 1 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.25, 0.25, 1.25 } |
|---|