⌂Starsiege: Tribes Community Archive

ItemImageData SightShooterImage community-made

Not part of the retail game. No Dynamix version of this name exists.

8mods
3variants
50%agreement
◨ In-game configuration

This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

First person
Third person
ABC

3 variants across 8 mods; the most-shipped one is in 50% of them — one version dominates.

What the variants disagree about

propertyA4 modsB3 modsC1 modsspread
fireTime0.2—0.21 vals
reloadTime01.002 vals
projectileTypeSXH5000LasertargetLaser21targetLaserRailScope3 vals
mountOffset{ 0, -0.2, 0.05 }{ 0, -0.2, 0.05 }{ 0, -0.2, -0.05 }2 vals
sfxActivate—SoundPickUpWeapon—1 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 3 variants, not just the 3 shown.

Same in all 3 variants (11)

shapeFile "breath", mountPoint 0, mountRotation { 0, 0, 0 }, weaponType 2, accuFire true, minEnergy 0, maxEnergy 0, lightType 3, lightRadius 1, lightTime 1, lightColor { 0.25, 0.25, 1.25 }

Neighbourhood

Used by

ItemData SightShooterimageType

Points at

projectileTypeTargetLaserData SXH5000Laser4 mods
projectileTypeTargetLaserData targetLaser213 mods
projectileTypeTargetLaserData targetLaserRailScope1 mods
sfxActivateSoundData SoundPickUpWeapon3 mods

All 3 variants

A 4 mods the most-shipped version
shapeFile"breath"
mountPoint0
mountOffset{ 0, -0.2, 0.05 }
mountRotation{ 0, 0, 0 }
weaponType2
projectileTypeSXH5000Laser
accuFiretrue
minEnergy0
maxEnergy0
reloadTime0
fireTime0.2
lightType3
lightRadius1
lightTime1
lightColor{ 0.25, 0.25, 1.25 }
B 3 mods no fireTime · reloadTime 1.0 · projectileType targetLaser21 · sfxActivate SoundPickUpWeapon
shapeFile"breath"
mountPoint0
mountOffset{ 0, -0.2, 0.05 }
mountRotation{ 0, 0, 0 }
weaponType2
projectileTypetargetLaser21
accuFiretrue
minEnergy0
maxEnergy0
reloadTime1.0
lightType3
lightRadius1
lightTime1
lightColor{ 0.25, 0.25, 1.25 }
sfxActivateSoundPickUpWeapon
C 1 mods projectileType targetLaserRailScope · mountOffset { 0, -0.2, -0.05 }
shapeFile"breath"
mountPoint0
mountOffset{ 0, -0.2, -0.05 }
mountRotation{ 0, 0, 0 }
weaponType2
projectileTypetargetLaserRailScope
accuFiretrue
minEnergy0
maxEnergy0
reloadTime0
fireTime0.2
lightType3
lightRadius1
lightTime1
lightColor{ 0.25, 0.25, 1.25 }
Shipped by: Sex_NC17