ItemImageData SMImage community-made
Not part of the retail game. No Dynamix version of this name exists.
This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
2 variants across 2 mods; the most-shipped one is in 50% of them — one version dominates.
What the variants disagree about
| property | A1 mods | B1 mods | spread |
|---|---|---|---|
| fireTime | 0.9 | 0.1 | 2 vals |
| reloadTime | 0.9 | 0.0 | 2 vals |
| minEnergy | 40 | 18 | 2 vals |
| maxEnergy | 50 | 19 | 2 vals |
| projectileType | Idea | SMLaser | 2 vals |
| mountoffset | { 0, 0, 0 } | { 0, 0, -0.1 } | 2 vals |
| mountrotation | { 0, 0, 0 } | { 0, 1.3, 0 } | 2 vals |
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.
Same in all 2 variants (10)
shapeFile "Plasma", mountPoint 0, weaponType 0, accuFire true, lightType 3, lightRadius 2, lightTime 1, lightColor { 1, 0, 0 }, sfxFire SoundFireLaser, sfxActivate SoundPickUpWeapon
Neighbourhood
Used by
| ItemData SM | imageType |
Points at
| projectileType | Idea — never declared in this corpus | 1 mods |
| projectileType | LaserData SMLaser | 1 mods |
| sfxFire | SoundData SoundFireLaser | 2 mods |
| sfxActivate | SoundData SoundPickUpWeapon | 2 mods |
All 2 variants
A 1 mods the most-shipped version
| shapeFile | "Plasma" |
|---|---|
| mountPoint | 0 |
| mountoffset | { 0, 0, 0 } |
| mountrotation | { 0, 0, 0 } |
| weaponType | 0 |
| projectileType | Idea |
| accuFire | true |
| reloadTime | 0.9 |
| fireTime | 0.9 |
| minEnergy | 40 |
| maxEnergy | 50 |
| lightType | 3 |
| lightRadius | 2 |
| lightTime | 1 |
| lightColor | { 1, 0, 0 } |
| sfxFire | SoundFireLaser |
| sfxActivate | SoundPickUpWeapon |
B 1 mods fireTime 0.1 · reloadTime 0.0 · minEnergy 18 · maxEnergy 19
| shapeFile | "Plasma" |
|---|---|
| mountPoint | 0 |
| mountoffset | { 0, 0, -0.1 } |
| mountrotation | { 0, 1.3, 0 } |
| weaponType | 0 |
| projectileType | SMLaser |
| accuFire | true |
| reloadTime | 0.0 |
| fireTime | 0.1 |
| minEnergy | 18 |
| maxEnergy | 19 |
| lightType | 3 |
| lightRadius | 2 |
| lightTime | 1 |
| lightColor | { 1, 0, 0 } |
| sfxFire | SoundFireLaser |
| sfxActivate | SoundPickUpWeapon |