ItemImageData SmScreenAbilityImage community-made
Not part of the retail game. No Dynamix version of this name exists.
This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
5 variants across 35 mods; the most-shipped one is in 40% of them — no version dominates — this name was forked hard.
What the variants disagree about
| property | A14 mods | B9 mods | C8 mods | D2 mods | E2 mods | spread |
|---|---|---|---|---|---|---|
| reloadTime | 0.1 | 0.5 | 0.1 | 0.1 | 0.24 | 3 vals |
| minEnergy | — | — | 1 | — | — | 1 vals |
| maxEnergy | — | — | 0.1 | — | — | 1 vals |
| ammoType | SmScreenAbilityAmmo | SmScreenAbilityAmmo | — | SmScreenAbilityAmmo | SmScreenAbilityAmmo | 1 vals |
| sfxFire | SoundJetHeavy | SoundJetHeavy | SoundJetHeavy | SoundJetHeavy | SoundDryFire | 2 vals |
| sfxActivate | SoundPickUpWeapon | SoundPickUpWeapon | SoundPickUpWeapon | SoundShellClick2 | SoundPickUpWeapon | 2 vals |
| shapeFile | "breath" | "breath" | "breath" | "breath" | "mortargun" | 2 vals |
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 5 variants, not just the 5 shown.
Same in all 5 variants (5)
mountPoint 0, weaponType 0, projectileType SmScreen, accuFire true, fireTime 0
Neighbourhood
Used by
| ItemData SmScreenAbility | imageType |
Points at
| projectileType | GrenadeData SmScreen | 35 mods |
| sfxFire | SoundData SoundJetHeavy | 33 mods |
| sfxFire | SoundData SoundDryFire | 2 mods |
| sfxActivate | SoundData SoundPickUpWeapon | 33 mods |
| sfxActivate | SoundData SoundShellClick2 | 2 mods |
All 5 variants
A 14 mods the most-shipped version
| shapeFile | "breath" |
|---|---|
| mountPoint | 0 |
| weaponType | 0 |
| ammoType | SmScreenAbilityAmmo |
| projectileType | SmScreen |
| accuFire | true |
| reloadTime | 0.1 |
| fireTime | 0 |
| sfxFire | SoundJetHeavy |
| sfxActivate | SoundPickUpWeapon |
B 9 mods reloadTime 0.5
| shapeFile | "breath" |
|---|---|
| mountPoint | 0 |
| weaponType | 0 |
| ammoType | SmScreenAbilityAmmo |
| projectileType | SmScreen |
| accuFire | true |
| reloadTime | 0.5 |
| fireTime | 0 |
| sfxFire | SoundJetHeavy |
| sfxActivate | SoundPickUpWeapon |
C 8 mods minEnergy 1 · maxEnergy 0.1 · no ammoType
| shapeFile | "breath" |
|---|---|
| mountPoint | 0 |
| weaponType | 0 |
| projectileType | SmScreen |
| accuFire | true |
| reloadTime | 0.1 |
| fireTime | 0 |
| minEnergy | 1 |
| maxEnergy | 0.1 |
| sfxFire | SoundJetHeavy |
| sfxActivate | SoundPickUpWeapon |
D 2 mods sfxActivate SoundShellClick2
| shapeFile | "breath" |
|---|---|
| mountPoint | 0 |
| weaponType | 0 |
| ammoType | SmScreenAbilityAmmo |
| projectileType | SmScreen |
| accuFire | true |
| reloadTime | 0.1 |
| fireTime | 0 |
| sfxFire | SoundJetHeavy |
| sfxActivate | SoundShellClick2 |
E 2 mods reloadTime 0.24 · sfxFire SoundDryFire · shapeFile "mortargun"
| shapeFile | "mortargun" |
|---|---|
| mountPoint | 0 |
| weaponType | 0 |
| ammoType | SmScreenAbilityAmmo |
| projectileType | SmScreen |
| accuFire | true |
| reloadTime | 0.24 |
| fireTime | 0 |
| sfxFire | SoundDryFire |
| sfxActivate | SoundPickUpWeapon |