⌂Starsiege: Tribes Community Archive

ItemImageData SmScreenAbilityImage community-made

Not part of the retail game. No Dynamix version of this name exists.

35mods
5variants
40%agreement
◨ In-game configuration

This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

First person
Third person
ABCDE

5 variants across 35 mods; the most-shipped one is in 40% of them — no version dominates — this name was forked hard.

What the variants disagree about

propertyA14 modsB9 modsC8 modsD2 modsE2 modsspread
reloadTime0.10.50.10.10.243 vals
minEnergy——1——1 vals
maxEnergy——0.1——1 vals
ammoTypeSmScreenAbilityAmmoSmScreenAbilityAmmo—SmScreenAbilityAmmoSmScreenAbilityAmmo1 vals
sfxFireSoundJetHeavySoundJetHeavySoundJetHeavySoundJetHeavySoundDryFire2 vals
sfxActivateSoundPickUpWeaponSoundPickUpWeaponSoundPickUpWeaponSoundShellClick2SoundPickUpWeapon2 vals
shapeFile"breath""breath""breath""breath""mortargun"2 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 5 variants, not just the 5 shown.

Same in all 5 variants (5)

mountPoint 0, weaponType 0, projectileType SmScreen, accuFire true, fireTime 0

Neighbourhood

Used by

ItemData SmScreenAbilityimageType

Points at

projectileTypeGrenadeData SmScreen35 mods
sfxFireSoundData SoundJetHeavy33 mods
sfxFireSoundData SoundDryFire2 mods
sfxActivateSoundData SoundPickUpWeapon33 mods
sfxActivateSoundData SoundShellClick22 mods

All 5 variants

A 14 mods the most-shipped version
shapeFile"breath"
mountPoint0
weaponType0
ammoTypeSmScreenAbilityAmmo
projectileTypeSmScreen
accuFiretrue
reloadTime0.1
fireTime0
sfxFireSoundJetHeavy
sfxActivateSoundPickUpWeapon
B 9 mods reloadTime 0.5
shapeFile"breath"
mountPoint0
weaponType0
ammoTypeSmScreenAbilityAmmo
projectileTypeSmScreen
accuFiretrue
reloadTime0.5
fireTime0
sfxFireSoundJetHeavy
sfxActivateSoundPickUpWeapon
C 8 mods minEnergy 1 · maxEnergy 0.1 · no ammoType
shapeFile"breath"
mountPoint0
weaponType0
projectileTypeSmScreen
accuFiretrue
reloadTime0.1
fireTime0
minEnergy1
maxEnergy0.1
sfxFireSoundJetHeavy
sfxActivateSoundPickUpWeapon
D 2 mods sfxActivate SoundShellClick2
shapeFile"breath"
mountPoint0
weaponType0
ammoTypeSmScreenAbilityAmmo
projectileTypeSmScreen
accuFiretrue
reloadTime0.1
fireTime0
sfxFireSoundJetHeavy
sfxActivateSoundShellClick2
E 2 mods reloadTime 0.24 · sfxFire SoundDryFire · shapeFile "mortargun"
shapeFile"mortargun"
mountPoint0
weaponType0
ammoTypeSmScreenAbilityAmmo
projectileTypeSmScreen
accuFiretrue
reloadTime0.24
fireTime0
sfxFireSoundDryFire
sfxActivateSoundPickUpWeapon