ItemImageData SR100Image community-made
Not part of the retail game. No Dynamix version of this name exists.
This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
2 variants across 2 mods; the most-shipped one is in 50% of them — one version dominates.
What the variants disagree about
| property | A1 mods | B1 mods | spread |
|---|---|---|---|
| fireTime | 0.8 | 0.01 | 2 vals |
| reloadTime | 2.5 | 0.7 | 2 vals |
| projectileType | — | SniperShell | 1 vals |
| ammoType | SniperAmmo | SR100Ammo | 2 vals |
| lightRadius | 8 | 2 | 2 vals |
| sfxFire | debrisMediumExplosion | SniperFire | 2 vals |
| lightTime | 1.5 | 1 | 2 vals |
| lightColor | { 1, 1, 1 } | { 1, 0, 0 } | 2 vals |
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.
2 more properties that differ
sfxActivate, shapeFile
Same in all 2 variants (5)
mountPoint 0, weaponType 0, accuFire true, lightType 3, sfxReload SoundSrReload
Neighbourhood
Used by
| ItemData SR100 | imageType |
Points at
| sfxFire | SoundData debrisMediumExplosion | 1 mods |
| sfxFire | SoundData SniperFire | 1 mods |
| sfxActivate | SoundData SoundPickUpWeapon | 1 mods |
| sfxActivate | GunEquip — never declared in this corpus | 1 mods |
| projectileType | RocketData SniperShell / ItemData SniperShell / GrenadeData SniperShell | 1 mods |
All 2 variants
A 1 mods the most-shipped version
| shapeFile | "sniper" |
|---|---|
| mountPoint | 0 |
| weaponType | 0 |
| ammoType | SniperAmmo |
| accuFire | true |
| reloadTime | 2.5 |
| fireTime | 0.8 |
| lightType | 3 |
| lightRadius | 8 |
| lightTime | 1.5 |
| lightColor | { 1, 1, 1 } |
| sfxFire | debrisMediumExplosion |
| sfxActivate | SoundPickUpWeapon |
| sfxReload | SoundSrReload |
B 1 mods fireTime 0.01 · reloadTime 0.7 · projectileType SniperShell · ammoType SR100Ammo
| shapeFile | "t21crsSNIPER" |
|---|---|
| mountPoint | 0 |
| weaponType | 0 |
| ammoType | SR100Ammo |
| projectileType | SniperShell |
| accuFire | true |
| reloadTime | 0.7 |
| fireTime | 0.01 |
| lightType | 3 |
| lightRadius | 2 |
| lightTime | 1 |
| lightColor | { 1, 0, 0 } |
| sfxFire | SniperFire |
| sfxActivate | GunEquip |
| sfxReload | SoundSrReload |