⌂Starsiege: Tribes Community Archive

ItemImageData SXImage community-made

Not part of the retail game. No Dynamix version of this name exists.

14mods
6variants
29%agreement
◨ In-game configuration

This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

First person
Third person
ABCDEF

6 variants across 14 mods; the most-shipped one is in 29% of them — no version dominates — this name was forked hard.

What the variants disagree about

propertyA4 modsB3 modsC3 modsD2 modsE1 modsspread
weaponType000202 vals
fireTime1.51.51.50.451.03 vals
reloadTime0000.2002 vals
projectileTypesniperXBulletsniperXBullet—EMPIRIALBoltsniperXBullet2 vals
ammoTypeSXAmmo—SXAmmoSXAmmoSXAmmo1 vals
sfxFireSoundFireSniperXSoundFireSniperXSoundFireSniperXSoundELFIdleSoundFireSniperX3 vals
mountRotation{ 0,-1.57, 0 }{ 0,-1.57, 0 }{ 0,-1.57, 0 }——1 vals
sfxActivateSoundPickUpWeaponSoundPickUpWeaponSoundPickUpWeaponSoundDryFireSoundPickUpWeapon2 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 6 variants, not just the 5 shown.

Same in all 6 variants (2)

mountPoint 0, accuFire true

Neighbourhood

Used by

ItemData AAODSniperXimageType

Points at

projectileTypeBulletData sniperXBullet9 mods
projectileTypeLightningData EMPIRIALBolt2 mods
sfxFireSoundData SoundFireSniperX11 mods
sfxFireSoundData SoundELFIdle2 mods
sfxFireSoundData HPSniperfire1 mods
sfxActivateSoundData SoundPickUpWeapon12 mods
sfxActivateSoundData SoundDryFire2 mods

All 6 variants

A 4 mods the most-shipped version
shapeFile"sniper"
mountPoint0
mountRotation{ 0,-1.57, 0 }
weaponType0
projectileTypesniperXBullet
ammoTypeSXAmmo
accuFiretrue
fireTime1.5
reloadTime0
sfxFireSoundFireSniperX
sfxActivateSoundPickUpWeapon
B 3 mods no ammoType
shapeFile"sniper"
mountPoint0
mountRotation{ 0,-1.57, 0 }
weaponType0
projectileTypesniperXBullet
accuFiretrue
fireTime1.5
reloadTime0
sfxFireSoundFireSniperX
sfxActivateSoundPickUpWeapon
C 3 mods no projectileType
shapeFile"sniper"
mountPoint0
mountRotation{ 0,-1.57, 0 }
weaponType0
ammoTypeSXAmmo
accuFiretrue
fireTime1.5
reloadTime0
sfxFireSoundFireSniperX
sfxActivateSoundPickUpWeapon
D 2 mods weaponType 2 · fireTime 0.45 · reloadTime 0.20 · projectileType EMPIRIALBolt
shapeFile"sniper"
mountPoint0
weaponType2
projectileTypeEMPIRIALBolt
ammoTypeSXAmmo
accuFiretrue
fireTime0.45
reloadTime0.20
sfxFireSoundELFIdle
sfxActivateSoundDryFire
E 1 mods fireTime 1.0 · no mountRotation
shapeFile"sniper"
mountPoint0
weaponType0
projectileTypesniperXBullet
ammoTypeSXAmmo
accuFiretrue
fireTime1.0
reloadTime0
sfxFireSoundFireSniperX
sfxActivateSoundPickUpWeapon
Shipped by: Holocaust
F 1 mods sfxFire HPSniperfire · no mountRotation · shapeFile "calico"
shapeFile"calico"
mountPoint0
weaponType0
projectileTypesniperXBullet
ammoTypeSXAmmo
accuFiretrue
fireTime1.5
reloadTime0
sfxFireHPSniperfire
sfxActivateSoundPickUpWeapon