ItemImageData SXImage community-made
Not part of the retail game. No Dynamix version of this name exists.
14mods
6variants
29%agreement
◨ In-game configuration
This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
6 variants across 14 mods; the most-shipped one is in 29% of them — no version dominates — this name was forked hard.
What the variants disagree about
| property | A4 mods | B3 mods | C3 mods | D2 mods | E1 mods | spread |
|---|---|---|---|---|---|---|
| weaponType | 0 | 0 | 0 | 2 | 0 | 2 vals |
| fireTime | 1.5 | 1.5 | 1.5 | 0.45 | 1.0 | 3 vals |
| reloadTime | 0 | 0 | 0 | 0.20 | 0 | 2 vals |
| projectileType | sniperXBullet | sniperXBullet | — | EMPIRIALBolt | sniperXBullet | 2 vals |
| ammoType | SXAmmo | — | SXAmmo | SXAmmo | SXAmmo | 1 vals |
| sfxFire | SoundFireSniperX | SoundFireSniperX | SoundFireSniperX | SoundELFIdle | SoundFireSniperX | 3 vals |
| mountRotation | { 0,-1.57, 0 } | { 0,-1.57, 0 } | { 0,-1.57, 0 } | — | — | 1 vals |
| sfxActivate | SoundPickUpWeapon | SoundPickUpWeapon | SoundPickUpWeapon | SoundDryFire | SoundPickUpWeapon | 2 vals |
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 6 variants, not just the 5 shown.
Same in all 6 variants (2)
mountPoint 0, accuFire true
Neighbourhood
Used by
| ItemData AAODSniperX | imageType |
Points at
| projectileType | BulletData sniperXBullet | 9 mods |
| projectileType | LightningData EMPIRIALBolt | 2 mods |
| sfxFire | SoundData SoundFireSniperX | 11 mods |
| sfxFire | SoundData SoundELFIdle | 2 mods |
| sfxFire | SoundData HPSniperfire | 1 mods |
| sfxActivate | SoundData SoundPickUpWeapon | 12 mods |
| sfxActivate | SoundData SoundDryFire | 2 mods |
All 6 variants
A 4 mods the most-shipped version
| shapeFile | "sniper" |
|---|---|
| mountPoint | 0 |
| mountRotation | { 0,-1.57, 0 } |
| weaponType | 0 |
| projectileType | sniperXBullet |
| ammoType | SXAmmo |
| accuFire | true |
| fireTime | 1.5 |
| reloadTime | 0 |
| sfxFire | SoundFireSniperX |
| sfxActivate | SoundPickUpWeapon |
B 3 mods no ammoType
| shapeFile | "sniper" |
|---|---|
| mountPoint | 0 |
| mountRotation | { 0,-1.57, 0 } |
| weaponType | 0 |
| projectileType | sniperXBullet |
| accuFire | true |
| fireTime | 1.5 |
| reloadTime | 0 |
| sfxFire | SoundFireSniperX |
| sfxActivate | SoundPickUpWeapon |
C 3 mods no projectileType
| shapeFile | "sniper" |
|---|---|
| mountPoint | 0 |
| mountRotation | { 0,-1.57, 0 } |
| weaponType | 0 |
| ammoType | SXAmmo |
| accuFire | true |
| fireTime | 1.5 |
| reloadTime | 0 |
| sfxFire | SoundFireSniperX |
| sfxActivate | SoundPickUpWeapon |
D 2 mods weaponType 2 · fireTime 0.45 · reloadTime 0.20 · projectileType EMPIRIALBolt
| shapeFile | "sniper" |
|---|---|
| mountPoint | 0 |
| weaponType | 2 |
| projectileType | EMPIRIALBolt |
| ammoType | SXAmmo |
| accuFire | true |
| fireTime | 0.45 |
| reloadTime | 0.20 |
| sfxFire | SoundELFIdle |
| sfxActivate | SoundDryFire |
E 1 mods fireTime 1.0 · no mountRotation
| shapeFile | "sniper" |
|---|---|
| mountPoint | 0 |
| weaponType | 0 |
| projectileType | sniperXBullet |
| ammoType | SXAmmo |
| accuFire | true |
| fireTime | 1.0 |
| reloadTime | 0 |
| sfxFire | SoundFireSniperX |
| sfxActivate | SoundPickUpWeapon |
Shipped by: Holocaust
F 1 mods sfxFire HPSniperfire · no mountRotation · shapeFile "calico"
| shapeFile | "calico" |
|---|---|
| mountPoint | 0 |
| weaponType | 0 |
| projectileType | sniperXBullet |
| ammoType | SXAmmo |
| accuFire | true |
| fireTime | 1.5 |
| reloadTime | 0 |
| sfxFire | HPSniperfire |
| sfxActivate | SoundPickUpWeapon |
Shipped by: Meltdown_Total_War_2001_(build_124)