⌂Starsiege: Tribes Community Archive

ItemImageData VolterImage community-made

Not part of the retail game. No Dynamix version of this name exists.

28mods
3variants
57%agreement
◨ In-game configuration

This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

First person
Third person
ABC

3 variants across 28 mods; the most-shipped one is in 57% of them — one version dominates.

What the variants disagree about

propertyA16 modsB11 modsC1 modsspread
reloadTime0.20.10.22 vals
minEnergy52.552 vals
maxEnergy6362 vals
mountRotation—{ 0, 0.785, 0 }—1 vals
sfxActivateSoundPickUpWeaponSoundPickUpWeaponSoundEnergyWhirl2 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 3 variants, not just the 3 shown.

Same in all 3 variants (11)

shapeFile "shotgun", mountPoint 0, weaponType 0, fireTime 0, projectileType Flameburst, accuFire false, lightType 3, lightRadius 3, lightTime 1, lightColor { 1.0, 0.7, 0.5 }, sfxFire SoundFlyerActive

Neighbourhood

Used by

ItemData VolterimageType

Points at

projectileTypeGrenadeData Flameburst27 mods
projectileTypeGrenadeData FlameBurst1 mods
sfxFireSoundData SoundFlyerActive28 mods
sfxActivateSoundData SoundPickUpWeapon27 mods
sfxActivateSoundData SoundEnergyWhirl1 mods

All 3 variants

A 16 mods the most-shipped version
shapeFile"shotgun"
mountPoint0
weaponType0
reloadTime0.2
fireTime0
minEnergy5
maxEnergy6
projectileTypeFlameburst
accuFirefalse
lightType3
lightRadius3
lightTime1
lightColor{ 1.0, 0.7, 0.5 }
sfxFireSoundFlyerActive
sfxActivateSoundPickUpWeapon
B 11 mods reloadTime 0.1 · minEnergy 2.5 · maxEnergy 3 · mountRotation { 0, 0.785, 0 }
shapeFile"shotgun"
mountPoint0
mountRotation{ 0, 0.785, 0 }
weaponType0
reloadTime0.1
fireTime0
minEnergy2.5
maxEnergy3
projectileTypeFlameburst
accuFirefalse
lightType3
lightRadius3
lightTime1
lightColor{ 1.0, 0.7, 0.5 }
sfxFireSoundFlyerActive
sfxActivateSoundPickUpWeapon
C 1 mods sfxActivate SoundEnergyWhirl
shapeFile"shotgun"
mountPoint0
weaponType0
reloadTime0.2
fireTime0
minEnergy5
maxEnergy6
projectileTypeFlameBurst
accuFirefalse
lightType3
lightRadius3
lightTime1
lightColor{ 1.0, 0.7, 0.5 }
sfxFireSoundFlyerActive
sfxActivateSoundEnergyWhirl
Shipped by: XK_1.4.5