⌂Starsiege: Tribes Community Archive

ItemImageData WrathImage community-made

Not part of the retail game. No Dynamix version of this name exists.

2mods
2variants
50%agreement
◨ In-game configuration

This community ItemImageData ships no new art — it reuses 2 existing Dynamix models, shown in the configurations the mod's script uses (first person, third person, projectile). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

First person
Third person
Projectile
AB

2 variants across 2 mods; the most-shipped one is in 50% of them — one version dominates.

What the variants disagree about

propertyA1 modsB1 modsspread
weaponType2—1 vals
reloadTime0.1—1 vals
minEnergy0—1 vals
maxEnergy0—1 vals
projectileTypeDeathRay—1 vals
accuFiretrue—1 vals
mass—11 vals
firstPerson—false1 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

5 more properties that differ

mountOffset, mountPoint, mountRotation, sfxActivate, shapeFile

Neighbourhood

Used by

ItemData WrathimageType
ItemData WrathPackimageType

Points at

projectileTypeItemData DeathRay / LightningData DeathRay1 mods
sfxActivateSoundData SoundPickUpWeapon1 mods

All 2 variants

A 1 mods the most-shipped version
shapeFile"paintgun"
mountPoint0
weaponType2
reloadTime0.1
minEnergy0
maxEnergy0
projectileTypeDeathRay
accuFiretrue
sfxActivateSoundPickUpWeapon
Shipped by: Talon_2.1
B 1 mods no weaponType · no reloadTime · no minEnergy · no maxEnergy
shapeFile"mortarpack"
mountPoint2
mountOffset{ 0, 0, 0 }
mountRotation{ 0, 0, 0 }
mass1
firstPersonfalse
Shipped by: apollo11