ItemImageData WrathImage community-made
Not part of the retail game. No Dynamix version of this name exists.
2mods
2variants
50%agreement
◨ In-game configuration
This community ItemImageData ships no new art — it reuses 2 existing Dynamix models, shown in the configurations the mod's script uses (first person, third person, projectile). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
2 variants across 2 mods; the most-shipped one is in 50% of them — one version dominates.
What the variants disagree about
| property | A1 mods | B1 mods | spread |
|---|---|---|---|
| weaponType | 2 | — | 1 vals |
| reloadTime | 0.1 | — | 1 vals |
| minEnergy | 0 | — | 1 vals |
| maxEnergy | 0 | — | 1 vals |
| projectileType | DeathRay | — | 1 vals |
| accuFire | true | — | 1 vals |
| mass | — | 1 | 1 vals |
| firstPerson | — | false | 1 vals |
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.
5 more properties that differ
mountOffset, mountPoint, mountRotation, sfxActivate, shapeFile
Neighbourhood
Used by
| ItemData Wrath | imageType |
| ItemData WrathPack | imageType |
Points at
| projectileType | ItemData DeathRay / LightningData DeathRay | 1 mods |
| sfxActivate | SoundData SoundPickUpWeapon | 1 mods |
All 2 variants
A 1 mods the most-shipped version
| shapeFile | "paintgun" |
|---|---|
| mountPoint | 0 |
| weaponType | 2 |
| reloadTime | 0.1 |
| minEnergy | 0 |
| maxEnergy | 0 |
| projectileType | DeathRay |
| accuFire | true |
| sfxActivate | SoundPickUpWeapon |
Shipped by: Talon_2.1
B 1 mods no weaponType · no reloadTime · no minEnergy · no maxEnergy
| shapeFile | "mortarpack" |
|---|---|
| mountPoint | 2 |
| mountOffset | { 0, 0, 0 } |
| mountRotation | { 0, 0, 0 } |
| mass | 1 |
| firstPerson | false |
Shipped by: apollo11