⌂Starsiege: Tribes Community Archive

LaserData FogTurretLaser community-made

Not part of the retail game. No Dynamix version of this name exists.

2mods
2variants
100%agreement
AB

2 variants across 2 mods; the most-shipped one is in 100% of them — almost everyone ships the same version.

What the variants disagree about

propertyA2 modsB1 modsspread
laserBitmapName"em14.bmp"—1 vals
laserbitmapName—"paintPulse.bmp"1 vals
lightColor{ 1.0, 0.25, 0.25 }{ 0.25, 1.0, 0.25 }2 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

Same in all 2 variants (7)

hitName "laserhit.dts", damageConversion 0.0065, DamageType $LaserDamageType, beamTime 0.5, lightRange 2.0, detachFromShooter true, hitSoundId SoundLaserHit

Neighbourhood

Used by

TurretData FogCheckerLaserTurretprojectileType

All 2 variants

A 2 mods the most-shipped version
laserBitmapName"em14.bmp"
hitName"laserhit.dts"
damageConversion0.0065
DamageType$LaserDamageType
beamTime0.5
lightRange2.0
lightColor{ 1.0, 0.25, 0.25 }
detachFromShootertrue
hitSoundIdSoundLaserHit
B 1 mods no laserBitmapName · laserbitmapName "paintPulse.bmp" · lightColor { 0.25, 1.0, 0.25 }
laserbitmapName"paintPulse.bmp"
hitName"laserhit.dts"
damageConversion0.0065
DamageType$LaserDamageType
beamTime0.5
lightRange2.0
lightColor{ 0.25, 1.0, 0.25 }
detachFromShootertrue
hitSoundIdSoundLaserHit