⌂Starsiege: Tribes Community Archive

LaserData HybridBeam community-made

Not part of the retail game. No Dynamix version of this name exists.

4mods
2variants
75%agreement
AB

2 variants across 4 mods; the most-shipped one is in 75% of them — one version dominates.

What the variants disagree about

propertyA3 modsB1 modsspread
lightColor{ 1.0, 0.0, 1.0 }{ 100.0, 0.0, 100.0 }2 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

Same in all 2 variants (8)

laserBitmapName "warp.bmp", hitname "plasmatrail.dts", damageConversion 0.25, baseDamageType $HybridLaserDamageType, beamTime 6.0, lightRange 2.0, detachFromShooter true, hitSoundId SoundELF

Neighbourhood

Used by

ItemImageData HybridLaserImageprojectiletype

All 2 variants

A 3 mods the most-shipped version
laserBitmapName"warp.bmp"
hitname"plasmatrail.dts"
damageConversion0.25
baseDamageType$HybridLaserDamageType
beamTime6.0
lightRange2.0
lightColor{ 1.0, 0.0, 1.0 }
detachFromShootertrue
hitSoundIdSoundELF
B 1 mods lightColor { 100.0, 0.0, 100.0 }
laserBitmapName"warp.bmp"
hitname"plasmatrail.dts"
damageConversion0.25
baseDamageType$HybridLaserDamageType
beamTime6.0
lightRange2.0
lightColor{ 100.0, 0.0, 100.0 }
detachFromShootertrue
hitSoundIdSoundELF
Shipped by: Hybrid_2K4