⌂Starsiege: Tribes Community Archive

LaserData MeltBeam community-made

Not part of the retail game. No Dynamix version of this name exists.

4mods
3variants
50%agreement
ABC

3 variants across 4 mods; the most-shipped one is in 50% of them — one version dominates.

What the variants disagree about

propertyA2 modsB1 modsC1 modsspread
beamTime0.50.40.52 vals
damageConversion0.700.0150.702 vals
hitSoundIdSoundBeaconUseSoundChainTurretOnSoundBeaconUse2 vals
lightColor{ 1.0, 0.25, 0.25 }{ 1.0, 0.25, 0.25 }{ 1.0, 0.63, 0.0 }2 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 3 variants, not just the 3 shown.

Same in all 3 variants (5)

laserBitmapName "plasmabolt.bmp", hitName "Plasmabolt.dts", baseDamageType $MeltLaserDamageType, lightRange 2.0, detachFromShooter true

Neighbourhood

Used by

ItemImageData MeltLaserImageprojectileType

All 3 variants

A 2 mods the most-shipped version
laserBitmapName"plasmabolt.bmp"
hitName"Plasmabolt.dts"
damageConversion0.70
baseDamageType$MeltLaserDamageType
beamTime0.5
lightRange2.0
lightColor{ 1.0, 0.25, 0.25 }
detachFromShootertrue
hitSoundIdSoundBeaconUse
Shipped by: Genocide_2Rarms2k4
B 1 mods beamTime 0.4 · damageConversion 0.015 · hitSoundId SoundChainTurretOn
laserBitmapName"plasmabolt.bmp"
hitName"Plasmabolt.dts"
damageConversion0.015
baseDamageType$MeltLaserDamageType
beamTime0.4
lightRange2.0
lightColor{ 1.0, 0.25, 0.25 }
detachFromShootertrue
hitSoundIdSoundChainTurretOn
Shipped by: Genocide_1b
C 1 mods lightColor { 1.0, 0.63, 0.0 }
laserBitmapName"plasmabolt.bmp"
hitName"Plasmabolt.dts"
damageConversion0.70
baseDamageType$MeltLaserDamageType
beamTime0.5
lightRange2.0
lightColor{ 1.0, 0.63, 0.0 }
detachFromShootertrue
hitSoundIdSoundBeaconUse
Shipped by: Hybrid_2K4