⌂Starsiege: Tribes Community Archive

LaserData turretElaser community-made

Not part of the retail game. No Dynamix version of this name exists.

5mods
2variants
60%agreement
AB

2 variants across 5 mods; the most-shipped one is in 60% of them — one version dominates.

What the variants disagree about

propertyA3 modsB2 modsspread
damageConversion0.00750.01802 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

Same in all 2 variants (8)

laserBitmapName "repairadd.bmp", hitName "laserhit.dts", baseDamageType $LaserEDamageType, beamTime 2.2, lightRange 2.0, lightColor { 1.0, 0.25, 0.25 }, detachFromShooter false, hitSoundId SoundLaserHit

Neighbourhood

Used by

TurretData DeployableLaserprojectileType

All 2 variants

A 3 mods the most-shipped version
laserBitmapName"repairadd.bmp"
hitName"laserhit.dts"
damageConversion0.0075
baseDamageType$LaserEDamageType
beamTime2.2
lightRange2.0
lightColor{ 1.0, 0.25, 0.25 }
detachFromShooterfalse
hitSoundIdSoundLaserHit
B 2 mods damageConversion 0.0180
laserBitmapName"repairadd.bmp"
hitName"laserhit.dts"
damageConversion0.0180
baseDamageType$LaserEDamageType
beamTime2.2
lightRange2.0
lightColor{ 1.0, 0.25, 0.25 }
detachFromShooterfalse
hitSoundIdSoundLaserHit