TurretData DeployableLaser community-made
Not part of the retail game. No Dynamix version of this name exists.
86mods
24variants
27%agreement
◨ In-game configuration
This community TurretData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (turret). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
24 variants across 86 mods; the most-shipped one is in 27% of them — no version dominates — this name was forked hard.
What the variants disagree about
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 24 variants, not just the 5 shown.
Same in all 24 variants (9)
className "Turret", visibleToSensor true, shadowDetailMask 4, castLOS true, supression false, mapFilter 2, mapIcon "M_turret", shieldShapeName "shield", damageSkinData "objectDamageSkins"
Neighbourhood
Points at
All 24 variants
A 23 mods the most-shipped version
| className | "Turret" |
|---|
| shapeFile | "camera" |
|---|
| projectileType | SniperLaser |
|---|
| maxDamage | 0.75 |
|---|
| maxEnergy | 75 |
|---|
| minGunEnergy | 10 |
|---|
| maxGunEnergy | 60 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 10.0 |
|---|
| speed | 4.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 125 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundFireLaser |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Remote Laser Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
B 14 mods range 75
| className | "Turret" |
|---|
| shapeFile | "camera" |
|---|
| projectileType | SniperLaser |
|---|
| maxDamage | 0.75 |
|---|
| maxEnergy | 75 |
|---|
| minGunEnergy | 10 |
|---|
| maxGunEnergy | 60 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 10.0 |
|---|
| speed | 4.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 75 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundFireLaser |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Remote Laser Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
C 14 mods projectileType TurretLaser · range 75
| className | "Turret" |
|---|
| shapeFile | "camera" |
|---|
| projectileType | TurretLaser |
|---|
| maxDamage | 0.75 |
|---|
| maxEnergy | 75 |
|---|
| minGunEnergy | 10 |
|---|
| maxGunEnergy | 60 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 10.0 |
|---|
| speed | 4.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 75 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundFireLaser |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Remote Laser Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
D 9 mods maxEnergy 35
| className | "Turret" |
|---|
| shapeFile | "camera" |
|---|
| projectileType | SniperLaser |
|---|
| maxDamage | 0.75 |
|---|
| maxEnergy | 35 |
|---|
| minGunEnergy | 10 |
|---|
| maxGunEnergy | 60 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 10.0 |
|---|
| speed | 4.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 125 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundFireLaser |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Remote Laser Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
E 3 mods maxGunEnergy 55 · maxDamage 1.05 · reloadDelay 8.0
| className | "Turret" |
|---|
| shapeFile | "camera" |
|---|
| projectileType | SniperLaser |
|---|
| maxDamage | 1.05 |
|---|
| maxEnergy | 75 |
|---|
| minGunEnergy | 10 |
|---|
| maxGunEnergy | 55 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 8.0 |
|---|
| speed | 4.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 125 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundFireLaser |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Remote Laser Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
F 2 mods projectileType DepturLaserproj · maxEnergy 250 · maxGunEnergy 7 · minGunEnergy 7
| className | "Turret" |
|---|
| shapeFile | "deptur_Laser" |
|---|
| projectileType | DepturLaserproj |
|---|
| maxDamage | 10.0 |
|---|
| maxEnergy | 250 |
|---|
| minGunEnergy | 7 |
|---|
| maxGunEnergy | 7 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 5.0 |
|---|
| speed | 2.0 |
|---|
| speedModifier | 2.0 |
|---|
| range | 200 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundDepturLaser |
|---|
| activationSound | SoundPlasmaTurretOn |
|---|
| deactivateSound | SoundPlasmaTurretOff |
|---|
| whirSound | SoundPlasmaTurretTurn |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Deployable Laser Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
G 2 mods projectileType turretElaser · dopplerVelocity 2 · maxEnergy 150 · minGunEnergy 15
| className | "Turret" |
|---|
| shapeFile | "indoorgun" |
|---|
| projectileType | turretElaser |
|---|
| maxDamage | 2.90 |
|---|
| maxEnergy | 150 |
|---|
| minGunEnergy | 15 |
|---|
| maxGunEnergy | 60 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 9.2 |
|---|
| speed | 2.5 |
|---|
| speedModifier | 1.0 |
|---|
| range | 40 |
|---|
| gunrange | 85 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 2 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| supressable | true |
|---|
| pinger | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundFireLaser |
|---|
| activationSound | SoundEnergyTurretOn |
|---|
| deactivateSound | SoundEnergyTurretOff |
|---|
| whirSound | SoundPlasmaTurretTurn |
|---|
| explosionId | debrisExpMedium |
|---|
| description | "Laser Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
H 2 mods projectileType turretElaser · dopplerVelocity 2 · maxEnergy 150 · minGunEnergy 15
| className | "Turret" |
|---|
| shapeFile | "indoorgun" |
|---|
| projectileType | turretElaser |
|---|
| maxDamage | 0.55 |
|---|
| maxEnergy | 150 |
|---|
| minGunEnergy | 15 |
|---|
| maxGunEnergy | 60 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 9.2 |
|---|
| speed | 2.5 |
|---|
| speedModifier | 1.0 |
|---|
| range | 40 |
|---|
| gunrange | 80 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 2 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| supressable | true |
|---|
| pinger | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundFireLaser |
|---|
| activationSound | SoundEnergyTurretOn |
|---|
| deactivateSound | SoundEnergyTurretOff |
|---|
| whirSound | SoundPlasmaTurretTurn |
|---|
| explosionId | debrisExpMedium |
|---|
| description | "Laser Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
I 2 mods projectileType railLaser2 · maxEnergy 35 · reloadDelay 3.0
| className | "Turret" |
|---|
| shapeFile | "camera" |
|---|
| projectileType | railLaser2 |
|---|
| maxDamage | 0.75 |
|---|
| maxEnergy | 35 |
|---|
| minGunEnergy | 10 |
|---|
| maxGunEnergy | 60 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 3.0 |
|---|
| speed | 4.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 125 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundFireLaser |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Remote Laser Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
J 1 mods maxEnergy 100 · maxGunEnergy 5 · minGunEnergy 1 · description "Laser Turret"
| className | "Turret" |
|---|
| shapeFile | "camera" |
|---|
| validateShape | true |
|---|
| validateMaterials | true |
|---|
| projectileType | SniperLaser |
|---|
| maxDamage | 2.5 |
|---|
| maxEnergy | 100 |
|---|
| minGunEnergy | 1 |
|---|
| maxGunEnergy | 5 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 0.35 |
|---|
| speed | 4.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 60 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| supressable | true |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundRemoteTurretFire |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Laser Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
K 1 mods maxEnergy 35 · description "Deployable Laser Turret" · maxDamage 0.75 * $Nappy::TurretStrength
| className | "Turret" |
|---|
| shapeFile | "camera" |
|---|
| projectileType | SniperLaser |
|---|
| maxDamage | 0.75 * $Nappy::TurretStrength |
|---|
| maxEnergy | 35 |
|---|
| minGunEnergy | 10 |
|---|
| maxGunEnergy | 60 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 10.0 |
|---|
| speed | 4.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 125 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundFireLaser |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Deployable Laser Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
L 1 mods projectileType turretElaser · dopplerVelocity 2 · maxEnergy 150 · minGunEnergy 15
| className | "Turret" |
|---|
| shapeFile | "indoorgun" |
|---|
| projectileType | turretElaser |
|---|
| maxDamage | 0.60 |
|---|
| maxEnergy | 150 |
|---|
| minGunEnergy | 15 |
|---|
| maxGunEnergy | 60 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 9.2 |
|---|
| speed | 2.5 |
|---|
| speedModifier | 1.0 |
|---|
| range | 40 |
|---|
| gunrange | 85 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 2 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| supressable | true |
|---|
| pinger | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundFireLaser |
|---|
| activationSound | SoundEnergyTurretOn |
|---|
| deactivateSound | SoundEnergyTurretOff |
|---|
| whirSound | SoundPlasmaTurretTurn |
|---|
| explosionId | debrisExpMedium |
|---|
| description | "Laser Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
M 1 mods projectileType SniperBullet · speed 5.0 · debrisId flashDebrisSmall · description "Remote Assasin Turret"
| className | "Turret" |
|---|
| shapeFile | "camera" |
|---|
| projectileType | SniperBullet |
|---|
| maxDamage | 0.95 |
|---|
| maxEnergy | 75 |
|---|
| minGunEnergy | 10 |
|---|
| maxGunEnergy | 60 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 7.0 |
|---|
| speed | 5.0 |
|---|
| speedModifier | 1.9 |
|---|
| range | 75 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisSmall |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundFireLaser |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Remote Assasin Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
N 1 mods maxEnergy 40 · maxGunEnergy 40 · description "Laser Turret" · maxDamage 0.5
| className | "Turret" |
|---|
| shapeFile | "camera" |
|---|
| projectileType | sniperLaser |
|---|
| maxDamage | 0.5 |
|---|
| maxEnergy | 40 |
|---|
| minGunEnergy | 10 |
|---|
| maxGunEnergy | 40 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 1.5 |
|---|
| speed | 4.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 100 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundFireLaser |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Laser Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
O 1 mods maxDamage 0.68
| className | "Turret" |
|---|
| shapeFile | "camera" |
|---|
| projectileType | SniperLaser |
|---|
| maxDamage | 0.68 |
|---|
| maxEnergy | 75 |
|---|
| minGunEnergy | 10 |
|---|
| maxGunEnergy | 60 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 10.0 |
|---|
| speed | 4.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 125 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundFireLaser |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Remote Laser Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
P 1 mods projectileType turretLazer · maxEnergy 7000 · minGunEnergy 50 · description "Hyper Laser Turret"
| className | "Turret" |
|---|
| shapeFile | "camera" |
|---|
| projectileType | turretLazer |
|---|
| maxDamage | 99.0 |
|---|
| maxEnergy | 7000 |
|---|
| minGunEnergy | 50 |
|---|
| maxGunEnergy | 60 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 0.01 |
|---|
| speed | 4.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 500 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundFireLaser |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Hyper Laser Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
Q 1 mods projectileType TurretLaser · maxEnergy 20 · maxGunEnergy 40 · maxDamage 0.35
| className | "Turret" |
|---|
| shapeFile | "camera" |
|---|
| projectileType | TurretLaser |
|---|
| maxDamage | 0.35 |
|---|
| maxEnergy | 20 |
|---|
| minGunEnergy | 10 |
|---|
| maxGunEnergy | 40 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 10.0 |
|---|
| speed | 4.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 9000 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundFireLaser |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Remote Laser Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
R 1 mods maxDamage 0.95 · reloadDelay 0.05
| className | "Turret" |
|---|
| shapeFile | "camera" |
|---|
| projectileType | SniperLaser |
|---|
| maxDamage | 0.95 |
|---|
| maxEnergy | 75 |
|---|
| minGunEnergy | 10 |
|---|
| maxGunEnergy | 60 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 0.05 |
|---|
| speed | 4.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 125 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundFireLaser |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Remote Laser Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
S 1 mods speed 1.0 · description "Laser Turret" · maxDamage 1.0 · range 40
| className | "Turret" |
|---|
| shapeFile | "camera" |
|---|
| projectileType | SniperLaser |
|---|
| maxDamage | 1.0 |
|---|
| maxEnergy | 75 |
|---|
| minGunEnergy | 10 |
|---|
| maxGunEnergy | 60 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 9.0 |
|---|
| speed | 1.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 40 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundFireLaser |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Laser Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
T 1 mods maxGunEnergy 65 · minGunEnergy 15 · debrisId defaultDebrisMedium · maxDamage 1.0
| className | "Turret" |
|---|
| shapeFile | "camera" |
|---|
| projectileType | SniperLaser |
|---|
| maxDamage | 1.0 |
|---|
| maxEnergy | 75 |
|---|
| minGunEnergy | 15 |
|---|
| maxGunEnergy | 65 |
|---|
| sequenceSound[0] | {"deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 8.0 |
|---|
| speed | 4.0 |
|---|
| speedModifier | 1.2 |
|---|
| range | 125 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | defaultDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundFireLaser |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Remote Laser Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
U 1 mods maxGunEnergy 55 · maxDamage 1.5 · range 110 · reloadDelay 7.5
| className | "Turret" |
|---|
| shapeFile | "camera" |
|---|
| projectileType | SniperLaser |
|---|
| maxDamage | 1.5 |
|---|
| maxEnergy | 75 |
|---|
| minGunEnergy | 10 |
|---|
| maxGunEnergy | 55 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 7.5 |
|---|
| speed | 4.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 110 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundFireLaser |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Remote Laser Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
V 1 mods projectileType TurretLaser · maxGunEnergy 55
| className | "Turret" |
|---|
| shapeFile | "camera" |
|---|
| projectileType | TurretLaser |
|---|
| maxDamage | 0.75 |
|---|
| maxEnergy | 75 |
|---|
| minGunEnergy | 10 |
|---|
| maxGunEnergy | 55 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 10.0 |
|---|
| speed | 4.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 125 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundFireLaser |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Remote Laser Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
W 1 mods projectileType turretElaser · dopplerVelocity 2 · maxEnergy 150 · minGunEnergy 15
| className | "Turret" |
|---|
| shapeFile | "indoorgun" |
|---|
| projectileType | turretElaser |
|---|
| maxDamage | 0.55 |
|---|
| maxEnergy | 150 |
|---|
| minGunEnergy | 15 |
|---|
| maxGunEnergy | 60 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 9.5 |
|---|
| speed | 1.5 |
|---|
| speedModifier | 1.0 |
|---|
| range | 25 |
|---|
| gunrange | 65 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 2 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| supressable | true |
|---|
| pinger | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundFireLaser |
|---|
| activationSound | SoundEnergyTurretOn |
|---|
| deactivateSound | SoundEnergyTurretOff |
|---|
| whirSound | SoundPlasmaTurretTurn |
|---|
| explosionId | debrisExpMedium |
|---|
| description | "Laser Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
X 1 mods maxEnergy 35 · maxDamage 0.75 * $Nappy::TurretStrength
| className | "Turret" |
|---|
| shapeFile | "camera" |
|---|
| projectileType | SniperLaser |
|---|
| maxDamage | 0.75 * $Nappy::TurretStrength |
|---|
| maxEnergy | 35 |
|---|
| minGunEnergy | 10 |
|---|
| maxGunEnergy | 60 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 10.0 |
|---|
| speed | 4.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 125 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundFireLaser |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Remote Laser Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|