LightningData LockJaw community-made
Not part of the retail game. No Dynamix version of this name exists.
20mods
5variants
60%agreement
5 variants across 20 mods; the most-shipped one is in 60% of them — one version dominates.
What the variants disagree about
| property | A12 mods | B4 mods | C2 mods | D1 mods | E1 mods | spread |
|---|---|---|---|---|---|---|
| damagePerSec | 0.001 | 0.00001 | 0.001 | 0.00001 | 0.00001 | 2 vals |
| updateTime | 100 | 150 | 100 | 150 | 150 | 2 vals |
| boltLength | 350.0 | 700.0 | 350.0 | 1700.0 | 900.0 | 4 vals |
| beamWidth | 0.001 | 0.05 | 0.001 | 0.09 | 0.05 | 3 vals |
| bitmapName | — | "paintPulse.bmp" | — | "paintPulse.bmp" | "paintPulse.bmp" | 1 vals |
| coneAngle | 5.0 | 10.0 | 10.0 | 10.0 | 10.0 | 2 vals |
| energyDrainPerSec | 0.001 | 0 | 0.001 | 0 | 0 | 2 vals |
| numSegments | 1 | — | 1 | — | — | 1 vals |
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 5 variants, not just the 5 shown.
2 more properties that differ
skipPercent, soundId
Same in all 5 variants (5)
damageType $GravDamageType, segmentDivisions 2, displaceBias 0.25, lightRange 3.0, lightColor { 0.15, 0.15, 0.95 }
Neighbourhood
Used by
| ItemImageData LJImage | projectileType |
All 5 variants
A 12 mods the most-shipped version
| damageType | $GravDamageType |
|---|---|
| coneAngle | 5.0 |
| damagePerSec | 0.001 |
| energyDrainPerSec | 0.001 |
| boltLength | 350.0 |
| segmentDivisions | 2 |
| numSegments | 1 |
| beamWidth | 0.001 |
| updateTime | 100 |
| skipPercent | 0.9 |
| displaceBias | 0.25 |
| lightRange | 3.0 |
| lightColor | { 0.15, 0.15, 0.95 } |
| soundId | SoundELFFire |
B 4 mods damagePerSec 0.00001 · updateTime 150 · beamWidth 0.05 · bitmapName "paintPulse.bmp"
| bitmapName | "paintPulse.bmp" |
|---|---|
| damageType | $GravDamageType |
| boltLength | 700.0 |
| coneAngle | 10.0 |
| damagePerSec | 0.00001 |
| energyDrainPerSec | 0 |
| segmentDivisions | 2 |
| beamWidth | 0.05 |
| updateTime | 150 |
| skipPercent | 1.0 |
| displaceBias | 0.25 |
| lightRange | 3.0 |
| lightColor | { 0.15, 0.15, 0.95 } |
| soundId | SoundELFFire |
C 2 mods coneAngle 10.0
| damageType | $GravDamageType |
|---|---|
| coneAngle | 10.0 |
| damagePerSec | 0.001 |
| energyDrainPerSec | 0.001 |
| boltLength | 350.0 |
| segmentDivisions | 2 |
| numSegments | 1 |
| beamWidth | 0.001 |
| updateTime | 100 |
| skipPercent | 0.9 |
| displaceBias | 0.25 |
| lightRange | 3.0 |
| lightColor | { 0.15, 0.15, 0.95 } |
| soundId | SoundELFFire |
D 1 mods damagePerSec 0.00001 · updateTime 150 · beamWidth 0.09 · bitmapName "paintPulse.bmp"
| bitmapName | "paintPulse.bmp" |
|---|---|
| damageType | $GravDamageType |
| boltLength | 1700.0 |
| coneAngle | 10.0 |
| damagePerSec | 0.00001 |
| energyDrainPerSec | 0 |
| segmentDivisions | 2 |
| beamWidth | 0.09 |
| updateTime | 150 |
| skipPercent | 1.0 |
| displaceBias | 0.25 |
| lightRange | 3.0 |
| lightColor | { 0.15, 0.15, 0.95 } |
| soundId | SoundELFFire |
Shipped by: Shifter_SG1
E 1 mods damagePerSec 0.00001 · updateTime 150 · beamWidth 0.05 · bitmapName "paintPulse.bmp"
| bitmapName | "paintPulse.bmp" |
|---|---|
| damageType | $GravDamageType |
| boltLength | 900.0 |
| coneAngle | 10.0 |
| damagePerSec | 0.00001 |
| energyDrainPerSec | 0 |
| segmentDivisions | 2 |
| beamWidth | 0.05 |
| updateTime | 150 |
| skipPercent | 1.0 |
| displaceBias | 0.25 |
| lightRange | 3.0 |
| lightColor | { 0.15, 0.15, 0.95 } |
Shipped by: Shifter_(4-20-2001)