⌂Starsiege: Tribes Community Archive

LightningData SoulBolt community-made

Not part of the retail game. No Dynamix version of this name exists.

17mods
4variants
82%agreement
ABCD

4 variants across 17 mods; the most-shipped one is in 82% of them — almost everyone ships the same version.

What the variants disagree about

propertyA14 modsB2 modsC2 modsD1 modsspread
damagePerSec101020102 vals
updateTime30304302 vals
bitmapName"zap03.bmp""grn_blink4.bmp""zap05.bmp""paintPulse.bmp"4 vals
lightColor{ 0.25, 0.25, 0.85 }{ 0.25, 1.0, 0.25 }—{ 0.25, 1.0, 0.25 }2 vals
beamWidth0.40.45.00.42 vals
coneAngle50.050.035.050.02 vals
isVisiblefalsefalsetruefalse2 vals
lightRange15.015.0—15.01 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 4 variants, not just the 4 shown.

3 more properties that differ

numSegments, segmentDivisions, skipPercent

Same in all 4 variants (3)

boltLength 50.0, energyDrainPerSec 250, displaceBias 0.15

Neighbourhood

Used by

ItemImageData SoulSuckerImageprojectileType

All 4 variants

A 14 mods the most-shipped version
bitmapName"zap03.bmp"
boltLength50.0
coneAngle50.0
damagePerSec10
energyDrainPerSec250
segmentDivisions6
numSegments8
beamWidth0.4
updateTime30
skipPercent0.5
displaceBias0.15
lightRange15.0
lightColor{ 0.25, 0.25, 0.85 }
isVisiblefalse
B 2 mods bitmapName "grn_blink4.bmp" · lightColor { 0.25, 1.0, 0.25 }
bitmapName"grn_blink4.bmp"
boltLength50.0
coneAngle50.0
damagePerSec10
energyDrainPerSec250
segmentDivisions6
numSegments8
beamWidth0.4
updateTime30
skipPercent0.5
displaceBias0.15
lightRange15.0
lightColor{ 0.25, 1.0, 0.25 }
isVisiblefalse
C 2 mods damagePerSec 20 · updateTime 4 · beamWidth 5.0 · bitmapName "zap05.bmp"
bitmapName"zap05.bmp"
boltLength50.0
coneAngle35.0
damagePerSec20
energyDrainPerSec250
segmentDivisions2
numSegments2
beamWidth5.0
updateTime4
skipPercent0.6
displaceBias0.15
isVisibletrue
D 1 mods bitmapName "paintPulse.bmp" · lightColor { 0.25, 1.0, 0.25 }
bitmapName"paintPulse.bmp"
boltLength50.0
coneAngle50.0
damagePerSec10
energyDrainPerSec250
segmentDivisions6
numSegments8
beamWidth0.4
updateTime30
skipPercent0.5
displaceBias0.15
lightRange15.0
lightColor{ 0.25, 1.0, 0.25 }
isVisiblefalse