LightningData TractorBeam community-made
Not part of the retail game. No Dynamix version of this name exists.
12mods
4variants
67%agreement
4 variants across 12 mods; the most-shipped one is in 67% of them — one version dominates.
What the variants disagree about
| property | A8 mods | B2 mods | C1 mods | D1 mods | spread |
|---|---|---|---|---|---|
| numSegments | 3 | 2 | 2 | 1 | 3 vals |
| beamWidth | 1.0 | 0.5 | 0.5 | 0.5 | 2 vals |
| bitmapName | "zap01.bmp" | "lightningNew.bmp" | "lightningNew.bmp" | "lightningNew.bmp" | 2 vals |
| boltLength | 300.0 | 300.0 | 999.0 | 300.0 | 2 vals |
| coneAngle | 35.0 | 35.0 | 20.0 | 35.0 | 2 vals |
| segmentDivisions | 1 | 5 | 5 | 5 | 2 vals |
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 4 variants, not just the 4 shown.
Same in all 4 variants (9)
damageType $ElectricityDamageType, damagePerSec 0.0, energyDrainPerSec 0.0, updateTime 120, skipPercent 0.25, displaceBias 0.15, lightRange 3.0, lightColor { 0.85, 0.85, 0.15 }, soundId SoundELFFire
Neighbourhood
Used by
| ItemImageData GrapplingImage | projectileType |
| ItemImageData TractorDeviceImage | projectileType |
| ItemImageData GrapImage | projectileType |
| ItemImageData GrapplingBeamImage | projectileType |
All 4 variants
A 8 mods the most-shipped version
| bitmapName | "zap01.bmp" |
|---|---|
| damageType | $ElectricityDamageType |
| boltLength | 300.0 |
| coneAngle | 35.0 |
| damagePerSec | 0.0 |
| energyDrainPerSec | 0.0 |
| segmentDivisions | 1 |
| numSegments | 3 |
| beamWidth | 1.0 |
| updateTime | 120 |
| skipPercent | 0.25 |
| displaceBias | 0.15 |
| lightRange | 3.0 |
| lightColor | { 0.85, 0.85, 0.15 } |
| soundId | SoundELFFire |
B 2 mods beamWidth 0.5 · bitmapName "lightningNew.bmp" · numSegments 2 · segmentDivisions 5
| bitmapName | "lightningNew.bmp" |
|---|---|
| damageType | $ElectricityDamageType |
| boltLength | 300.0 |
| coneAngle | 35.0 |
| damagePerSec | 0.0 |
| energyDrainPerSec | 0.0 |
| segmentDivisions | 5 |
| numSegments | 2 |
| beamWidth | 0.5 |
| updateTime | 120 |
| skipPercent | 0.25 |
| displaceBias | 0.15 |
| lightRange | 3.0 |
| lightColor | { 0.85, 0.85, 0.15 } |
| soundId | SoundELFFire |
C 1 mods beamWidth 0.5 · bitmapName "lightningNew.bmp" · boltLength 999.0 · coneAngle 20.0
| bitmapName | "lightningNew.bmp" |
|---|---|
| damageType | $ElectricityDamageType |
| boltLength | 999.0 |
| coneAngle | 20.0 |
| damagePerSec | 0.0 |
| energyDrainPerSec | 0.0 |
| segmentDivisions | 5 |
| numSegments | 2 |
| beamWidth | 0.5 |
| updateTime | 120 |
| skipPercent | 0.25 |
| displaceBias | 0.15 |
| lightRange | 3.0 |
| lightColor | { 0.85, 0.85, 0.15 } |
| soundId | SoundELFFire |
Shipped by: AnnihilationBuilder
D 1 mods beamWidth 0.5 · bitmapName "lightningNew.bmp" · numSegments 1 · segmentDivisions 5
| bitmapName | "lightningNew.bmp" |
|---|---|
| damageType | $ElectricityDamageType |
| boltLength | 300.0 |
| coneAngle | 35.0 |
| damagePerSec | 0.0 |
| energyDrainPerSec | 0.0 |
| segmentDivisions | 5 |
| numSegments | 1 |
| beamWidth | 0.5 |
| updateTime | 120 |
| skipPercent | 0.25 |
| displaceBias | 0.15 |
| lightRange | 3.0 |
| lightColor | { 0.85, 0.85, 0.15 } |
| soundId | SoundELFFire |
Shipped by: Alliance