ItemImageData GrapplingImage community-made
Not part of the retail game. No Dynamix version of this name exists.
This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
3 variants across 14 mods; the most-shipped one is in 43% of them — no version dominates — this name was forked hard.
What the variants disagree about
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 3 variants, not just the 3 shown.
Same in all 3 variants (12)
shapeFile "mortargun", mountPoint 0, weaponType 2, minEnergy 3, maxEnergy 11, reloadTime 0.2, lightType 3, lightRadius 2, lightTime 1, lightColor { 0.85, 0.85, 0.15 }, sfxActivate SoundPickUpWeapon, sfxFire SoundELFIdle
Neighbourhood
Used by
| ItemData Grappling | imageType |
Points at
| projectileType | LightningData GrapBeam | 6 mods |
| projectileType | ItemData TractorBeam / LightningData TractorBeam | 4 mods |
| projectileType | LightningData GrapplingBeam / ItemData GrapplingBeam | 4 mods |
| sfxActivate | SoundData SoundPickUpWeapon | 14 mods |
| sfxFire | SoundData SoundELFIdle | 14 mods |
All 3 variants
A 6 mods the most-shipped version
| shapeFile | "mortargun" |
|---|---|
| mountPoint | 0 |
| weaponType | 2 |
| projectileType | GrapBeam |
| minEnergy | 3 |
| maxEnergy | 11 |
| reloadTime | 0.2 |
| lightType | 3 |
| lightRadius | 2 |
| lightTime | 1 |
| lightColor | { 0.85, 0.85, 0.15 } |
| sfxActivate | SoundPickUpWeapon |
| sfxFire | SoundELFIdle |
B 4 mods projectileType TractorBeam
| shapeFile | "mortargun" |
|---|---|
| mountPoint | 0 |
| weaponType | 2 |
| projectileType | TractorBeam |
| minEnergy | 3 |
| maxEnergy | 11 |
| reloadTime | 0.2 |
| lightType | 3 |
| lightRadius | 2 |
| lightTime | 1 |
| lightColor | { 0.85, 0.85, 0.15 } |
| sfxActivate | SoundPickUpWeapon |
| sfxFire | SoundELFIdle |
C 4 mods projectileType GrapplingBeam
| shapeFile | "mortargun" |
|---|---|
| mountPoint | 0 |
| weaponType | 2 |
| projectileType | GrapplingBeam |
| minEnergy | 3 |
| maxEnergy | 11 |
| reloadTime | 0.2 |
| lightType | 3 |
| lightRadius | 2 |
| lightTime | 1 |
| lightColor | { 0.85, 0.85, 0.15 } |
| sfxActivate | SoundPickUpWeapon |
| sfxFire | SoundELFIdle |