⌂Starsiege: Tribes Community Archive

ItemImageData GrapplingImage community-made

Not part of the retail game. No Dynamix version of this name exists.

14mods
3variants
43%agreement
◨ In-game configuration

This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

First person
Third person
ABC

3 variants across 14 mods; the most-shipped one is in 43% of them — no version dominates — this name was forked hard.

What the variants disagree about

propertyA6 modsB4 modsC4 modsspread
projectileTypeGrapBeamTractorBeamGrapplingBeam3 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 3 variants, not just the 3 shown.

Same in all 3 variants (12)

shapeFile "mortargun", mountPoint 0, weaponType 2, minEnergy 3, maxEnergy 11, reloadTime 0.2, lightType 3, lightRadius 2, lightTime 1, lightColor { 0.85, 0.85, 0.15 }, sfxActivate SoundPickUpWeapon, sfxFire SoundELFIdle

Neighbourhood

Used by

ItemData GrapplingimageType

Points at

projectileTypeLightningData GrapBeam6 mods
projectileTypeItemData TractorBeam / LightningData TractorBeam4 mods
projectileTypeLightningData GrapplingBeam / ItemData GrapplingBeam4 mods
sfxActivateSoundData SoundPickUpWeapon14 mods
sfxFireSoundData SoundELFIdle14 mods

All 3 variants

A 6 mods the most-shipped version
shapeFile"mortargun"
mountPoint0
weaponType2
projectileTypeGrapBeam
minEnergy3
maxEnergy11
reloadTime0.2
lightType3
lightRadius2
lightTime1
lightColor{ 0.85, 0.85, 0.15 }
sfxActivateSoundPickUpWeapon
sfxFireSoundELFIdle
B 4 mods projectileType TractorBeam
shapeFile"mortargun"
mountPoint0
weaponType2
projectileTypeTractorBeam
minEnergy3
maxEnergy11
reloadTime0.2
lightType3
lightRadius2
lightTime1
lightColor{ 0.85, 0.85, 0.15 }
sfxActivateSoundPickUpWeapon
sfxFireSoundELFIdle
C 4 mods projectileType GrapplingBeam
shapeFile"mortargun"
mountPoint0
weaponType2
projectileTypeGrapplingBeam
minEnergy3
maxEnergy11
reloadTime0.2
lightType3
lightRadius2
lightTime1
lightColor{ 0.85, 0.85, 0.15 }
sfxActivateSoundPickUpWeapon
sfxFireSoundELFIdle