⌂Starsiege: Tribes Community Archive

MineData AntipersonelLightMine community-made

Not part of the retail game. No Dynamix version of this name exists.

20mods
2variants
75%agreement
◨ In-game configuration

This community MineData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (mine). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

Mine
AB

2 variants across 20 mods; the most-shipped one is in 75% of them — one version dominates.

What the variants disagree about

propertyA15 modsB5 modsspread
explosionRadius15.05.02 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

Same in all 2 variants (12)

className "Mine", description "Antipersonel Light Mine", shapeFile "mine", shadowDetailMask 0, explosionId mineExp, damageValue 0.25, damageType $MineDamageType, kickBackStrength 50, triggerRadius 1.5, maxDamage 0.25, destroyDamage 1.0, damageLevel {1.0, 1.0}

All 2 variants

A 15 mods the most-shipped version
className"Mine"
description"Antipersonel Light Mine"
shapeFile"mine"
shadowDetailMask0
explosionIdmineExp
explosionRadius15.0
damageValue0.25
damageType$MineDamageType
kickBackStrength50
triggerRadius1.5
maxDamage0.25
destroyDamage1.0
damageLevel{1.0, 1.0}
B 5 mods explosionRadius 5.0
className"Mine"
description"Antipersonel Light Mine"
shapeFile"mine"
shadowDetailMask0
explosionIdmineExp
explosionRadius5.0
damageValue0.25
damageType$MineDamageType
kickBackStrength50
triggerRadius1.5
maxDamage0.25
destroyDamage1.0
damageLevel{1.0, 1.0}