MineData Bombb community-made
Not part of the retail game. No Dynamix version of this name exists.
46mods
6variants
43%agreement
◨ In-game configuration
This community MineData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (mine). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
6 variants across 46 mods; the most-shipped one is in 43% of them — no version dominates — this name was forked hard.
What the variants disagree about
| property | A20 mods | B19 mods | C3 mods | D2 mods | E1 mods | spread |
|---|
| damageValue | 0.5 | 0.5 | 0 | 3.0 | 0 | 3 vals |
|---|
| damageType | $ShrapnelDamageType | $FlierBombDamageType | $AtomicDamageType | $FlierBombDamageType | $ThermalDamageType | 4 vals |
|---|
| explosionRadius | 25.0 | 15.0 | 15.0 | 15.0 | 15.0 | 2 vals |
|---|
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 6 variants, not just the 5 shown.
Same in all 6 variants (13)
mass 5.0, drag 1.0, density 2.0, elasticity 0.15, friction 1.0, className "Handgrenade", description "Bomblet", shapeFile "force", shadowDetailMask 4, explosionId grenadeExp, kickBackStrength 100, triggerRadius 0.5, maxDamage 1.5
All 6 variants
A 20 mods the most-shipped version
| mass | 5.0 |
|---|
| drag | 1.0 |
|---|
| density | 2.0 |
|---|
| elasticity | 0.15 |
|---|
| friction | 1.0 |
|---|
| className | "Handgrenade" |
|---|
| description | "Bomblet" |
|---|
| shapeFile | "force" |
|---|
| shadowDetailMask | 4 |
|---|
| explosionId | grenadeExp |
|---|
| explosionRadius | 25.0 |
|---|
| damageValue | 0.5 |
|---|
| damageType | $ShrapnelDamageType |
|---|
| kickBackStrength | 100 |
|---|
| triggerRadius | 0.5 |
|---|
| maxDamage | 1.5 |
|---|
B 19 mods damageType $FlierBombDamageType · explosionRadius 15.0
| mass | 5.0 |
|---|
| drag | 1.0 |
|---|
| density | 2.0 |
|---|
| elasticity | 0.15 |
|---|
| friction | 1.0 |
|---|
| className | "Handgrenade" |
|---|
| description | "Bomblet" |
|---|
| shapeFile | "force" |
|---|
| shadowDetailMask | 4 |
|---|
| explosionId | grenadeExp |
|---|
| explosionRadius | 15.0 |
|---|
| damageValue | 0.5 |
|---|
| damageType | $FlierBombDamageType |
|---|
| kickBackStrength | 100 |
|---|
| triggerRadius | 0.5 |
|---|
| maxDamage | 1.5 |
|---|
C 3 mods damageValue 0 · damageType $AtomicDamageType · explosionRadius 15.0
| mass | 5.0 |
|---|
| drag | 1.0 |
|---|
| density | 2.0 |
|---|
| elasticity | 0.15 |
|---|
| friction | 1.0 |
|---|
| className | "Handgrenade" |
|---|
| description | "Bomblet" |
|---|
| shapeFile | "force" |
|---|
| shadowDetailMask | 4 |
|---|
| explosionId | grenadeExp |
|---|
| explosionRadius | 15.0 |
|---|
| damageValue | 0 |
|---|
| damageType | $AtomicDamageType |
|---|
| kickBackStrength | 100 |
|---|
| triggerRadius | 0.5 |
|---|
| maxDamage | 1.5 |
|---|
D 2 mods damageValue 3.0 · damageType $FlierBombDamageType · explosionRadius 15.0
| mass | 5.0 |
|---|
| drag | 1.0 |
|---|
| density | 2.0 |
|---|
| elasticity | 0.15 |
|---|
| friction | 1.0 |
|---|
| className | "Handgrenade" |
|---|
| description | "Bomblet" |
|---|
| shapeFile | "force" |
|---|
| shadowDetailMask | 4 |
|---|
| explosionId | grenadeExp |
|---|
| explosionRadius | 15.0 |
|---|
| damageValue | 3.0 |
|---|
| damageType | $FlierBombDamageType |
|---|
| kickBackStrength | 100 |
|---|
| triggerRadius | 0.5 |
|---|
| maxDamage | 1.5 |
|---|
E 1 mods damageValue 0 · damageType $ThermalDamageType · explosionRadius 15.0
| mass | 5.0 |
|---|
| drag | 1.0 |
|---|
| density | 2.0 |
|---|
| elasticity | 0.15 |
|---|
| friction | 1.0 |
|---|
| className | "Handgrenade" |
|---|
| description | "Bomblet" |
|---|
| shapeFile | "force" |
|---|
| shadowDetailMask | 4 |
|---|
| explosionId | grenadeExp |
|---|
| explosionRadius | 15.0 |
|---|
| damageValue | 0 |
|---|
| damageType | $ThermalDamageType |
|---|
| kickBackStrength | 100 |
|---|
| triggerRadius | 0.5 |
|---|
| maxDamage | 1.5 |
|---|
F 1 mods damageType $AtomicDamageType · explosionRadius 15.0
| mass | 5.0 |
|---|
| drag | 1.0 |
|---|
| density | 2.0 |
|---|
| elasticity | 0.15 |
|---|
| friction | 1.0 |
|---|
| className | "Handgrenade" |
|---|
| description | "Bomblet" |
|---|
| shapeFile | "force" |
|---|
| shadowDetailMask | 4 |
|---|
| explosionId | grenadeExp |
|---|
| explosionRadius | 15.0 |
|---|
| damageValue | 0.5 |
|---|
| damageType | $AtomicDamageType |
|---|
| kickBackStrength | 100 |
|---|
| triggerRadius | 0.5 |
|---|
| maxDamage | 1.5 |
|---|