⌂Starsiege: Tribes Community Archive

MineData FlagMine community-made

Not part of the retail game. No Dynamix version of this name exists.

5mods
2variants
80%agreement
◨ In-game configuration

This community MineData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (mine). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

Mine
AB

2 variants across 5 mods; the most-shipped one is in 80% of them — almost everyone ships the same version.

What the variants disagree about

propertyA4 modsB1 modsspread
damageValue0.650.82 vals
damageType$MineDamageType$FlagMineDamageType2 vals
explosionRadius10.012.02 vals
description"Flag Mine""Decoy Flag"2 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

Same in all 2 variants (9)

className "Mine", shapeFile "flag", shadowDetailMask 0, explosionId mineExp, kickBackStrength 150, triggerRadius 2.5, maxDamage 0.5, destroyDamage 1.0, damageLevel {1.0, 1.0}

All 2 variants

A 4 mods the most-shipped version
className"Mine"
description"Flag Mine"
shapeFile"flag"
shadowDetailMask0
explosionIdmineExp
explosionRadius10.0
damageValue0.65
damageType$MineDamageType
kickBackStrength150
triggerRadius2.5
maxDamage0.5
destroyDamage1.0
damageLevel{1.0, 1.0}
B 1 mods damageValue 0.8 · damageType $FlagMineDamageType · explosionRadius 12.0 · description "Decoy Flag"
className"Mine"
description"Decoy Flag"
shapeFile"flag"
shadowDetailMask0
explosionIdmineExp
explosionRadius12.0
damageValue0.8
damageType$FlagMineDamageType
kickBackStrength150
triggerRadius2.5
maxDamage0.5
destroyDamage1.0
damageLevel{1.0, 1.0}
Shipped by: apollo11