MineData MotionMine community-made
Not part of the retail game. No Dynamix version of this name exists.
This community MineData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (mine). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
2 variants across 3 mods; the most-shipped one is in 67% of them — one version dominates.
What the variants disagree about
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.
Same in all 2 variants (19)
className "DeployableSensor", description "Antipersonel Mine", shadowDetailMask 0, explosionId mineExp, visibleToSensor true, range 50, dopplerVelocity 1, castLOS false, supression false, supressable false, pinger false, explosionRadius 15.0, damageValue 0.65, damageType $MineDamageType, kickBackStrength 150, triggerRadius 5, maxDamage 1.0, destroyDamage 1.0, damageLevel {1.0, 1.0}
All 2 variants
A 2 mods the most-shipped version
| className | "DeployableSensor" |
|---|---|
| description | "Antipersonel Mine" |
| shapeFile | "Sensor_Small" |
| shadowDetailMask | 0 |
| explosionId | mineExp |
| visibleToSensor | true |
| range | 50 |
| dopplerVelocity | 1 |
| castLOS | false |
| supression | false |
| supressable | false |
| pinger | false |
| explosionRadius | 15.0 |
| damageValue | 0.65 |
| damageType | $MineDamageType |
| kickBackStrength | 150 |
| triggerRadius | 5 |
| maxDamage | 1.0 |
| destroyDamage | 1.0 |
| damageLevel | {1.0, 1.0} |
B 1 mods shapeFile "Mine"
| className | "DeployableSensor" |
|---|---|
| description | "Antipersonel Mine" |
| shapeFile | "Mine" |
| shadowDetailMask | 0 |
| explosionId | mineExp |
| visibleToSensor | true |
| range | 50 |
| dopplerVelocity | 1 |
| castLOS | false |
| supression | false |
| supressable | false |
| pinger | false |
| explosionRadius | 15.0 |
| damageValue | 0.65 |
| damageType | $MineDamageType |
| kickBackStrength | 150 |
| triggerRadius | 5 |
| maxDamage | 1.0 |
| destroyDamage | 1.0 |
| damageLevel | {1.0, 1.0} |