⌂Starsiege: Tribes Community Archive

MineData NCloud3 community-made

Not part of the retail game. No Dynamix version of this name exists.

29mods
4variants
55%agreement
◨ In-game configuration

This community MineData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (mine). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

Mine
ABCD

4 variants across 29 mods; the most-shipped one is in 55% of them — one version dominates.

What the variants disagree about

propertyA16 modsB6 modsC4 modsD3 modsspread
damageType$MineDamageType$NukeDamageType$NukeDamageType$MineDamageType2 vals
explosionRadius100.015.015.015.02 vals
triggerRadius2.52.50.52.52 vals
maxDamage0.50.53.50.52 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 4 variants, not just the 4 shown.

Same in all 4 variants (8)

className "Mine", shapeFile "force", shadowDetailMask 0, explosionId mortarExp, damageValue 0.25, kickBackStrength 150, destroyDamage 1.0, damageLevel {1.0, 1.0}

All 4 variants

A 16 mods the most-shipped version
className"Mine"
shapeFile"force"
shadowDetailMask0
explosionIdmortarExp
explosionRadius100.0
damageValue0.25
damageType$MineDamageType
kickBackStrength150
triggerRadius2.5
maxDamage0.5
destroyDamage1.0
damageLevel{1.0, 1.0}
B 6 mods damageType $NukeDamageType · explosionRadius 15.0
className"Mine"
shapeFile"force"
shadowDetailMask0
explosionIdmortarExp
explosionRadius15.0
damageValue0.25
damageType$NukeDamageType
kickBackStrength150
triggerRadius2.5
maxDamage0.5
destroyDamage1.0
damageLevel{1.0, 1.0}
C 4 mods damageType $NukeDamageType · explosionRadius 15.0 · triggerRadius 0.5 · maxDamage 3.5
className"Mine"
shapeFile"force"
shadowDetailMask0
explosionIdmortarExp
explosionRadius15.0
damageValue0.25
damageType$NukeDamageType
kickBackStrength150
triggerRadius0.5
maxDamage3.5
destroyDamage1.0
damageLevel{1.0, 1.0}
D 3 mods explosionRadius 15.0
className"Mine"
shapeFile"force"
shadowDetailMask0
explosionIdmortarExp
explosionRadius15.0
damageValue0.25
damageType$MineDamageType
kickBackStrength150
triggerRadius2.5
maxDamage0.5
destroyDamage1.0
damageLevel{1.0, 1.0}