⌂Starsiege: Tribes Community Archive

starmod

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Filename
starmod.zip
Size
275.0 KB (listed 275KB)
Type
ZIP
Date
1999-12-27 (newest file inside)
theexiled upload
Jun 07, 2008 - 02:02
Format
Zip archive data, at least v2.0 to extract, compression method=deflate
Readme — STAR Readme.doc (from the archive itself)
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üHow do I Install STAR mod ?
All you will need to do to install STAR mod  is extract the STAR mod zip file. You will need to put the SCRIPTS.VOL into a directory off of your /Dynamix/Tribes directory called Shifter. You will need to put the shifter.cs file in your /Dynamix/Tribes/config directory. After this you will need to run Tribes or InfiniteSpawn to start the game... Use the following run lines. C:\Dynamix\Tribes\InfiniteSpawn *tribes -mod STAR shifter +exec shifter_v1.cs exec serverConfig.cs –dedicated There is also a STAR shifter.cs included in ther latest version that will need to be configured. This file contains the settings that make many of the Shifter features work the way they do, so don't forget this file!!! That should just about do it... You will need to configure your serverConf.cs file appropriately as well... 

Send Questions to 
 HYPERLINK mailto:[email redacted] [email redacted]   “ I hope you get this mod up easily. If you don’t 
then just E-mail me for help, but I am not that 
 	                  	good with server configurations ”
						STARcom
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Inventory-station loadout (122 items)

What a player could pull from this mod's inventory station — each item by the name it shipped under (not the CamelCase slot), grouped by the buy-menu tab (its heading); items with no heading aren't in the buy menu. Each row links to that piece's 3D model + fork history.

All game entities this mod declares (671) — lineage

Every named datablock parsed from the scripts inside this archive (the loadout above is just the buy-menu ItemData). 671 are also shipped by other mods — the number on each chip is how many carry that name; click to see who forked it.

SoundData157bigExplosion1309bigExplosion2309bigExplosion3309bigExplosion4309debrisLargeExplosion310debrisMediumExplosion310debrisSmallExplosion310energyExplosion309explosion3309explosion4309floatMineExplosion309ForceFieldClose310ForceFieldOpen310mineExplosion310ricochet1309ricochet2309ricochet3309rocketExplosion308shockExplosion310SoundActivateAmmoStation304SoundActivateCommandStation304SoundActivateInventoryStation304SoundActivateMotionSensor303SoundActivatePDA310SoundActiveSensor303SoundAmmoStationPower304SoundBeaconActive303SoundBeaconUse304SoundCameraDeploy303SoundChainTurretFire304SoundChainTurretOff304SoundChainTurretOn304SoundChainTurretTurn304SoundCommandStationPower304SoundDeploySensor303SoundDiscReload309SoundDiscSpin309SoundDoorClose310SoundDoorOpen310SoundDryFire309SoundElevatorBlocked310SoundElevatorRun310SoundElevatorStart310SoundElevatorStop310SoundELFFire310SoundELFIdle309SoundEnergyPackOn302SoundEnergyTurretFire304SoundEnergyTurretOff304SoundEnergyTurretOn304SoundEnergyTurretTurn304SoundFireBlaster308SoundFireChaingun306SoundFireDisc309SoundFireFlierRocket309SoundFireGrenade308SoundFireLaser308SoundFireMortar308SoundFirePlasma308SoundFireSeeking308SoundFireTargetingLaser308SoundFlagCaptured304SoundFlagFlap304SoundFlagPickup304SoundFlagReturned304SoundFlierCrash305SoundFloatMineTarget310SoundFlyerActive305SoundFlyerDismount305SoundFlyerIdle305SoundFlyerMount305SoundGeneratorPower304SoundHFootLHard310SoundHFootLSnow310SoundHFootLSoft310SoundHFootRHard310SoundHFootRSnow310SoundHFootRSoft310SoundInventoryStationPower304SoundJammerOn302SoundJetHeavy310SoundJetLight310SoundLandOnGround310SoundLaserHit308SoundLaserIdle308SoundLFootLHard310SoundLFootLSnow309SoundLFootLSoft310SoundLFootRHard310SoundLFootRSnow310SoundLFootRSoft310SoundMFootLHard310SoundMFootLSnow310SoundMFootLSoft310SoundMFootRHard310SoundMFootRSnow310SoundMFootRSoft310SoundMineActivate310SoundMissileTurretFire304SoundMissileTurretOff304SoundMissileTurretOn304SoundMissileTurretTurn304SoundMortaReload36SoundMortarIdle308SoundMortarReload308SoundMortarTurretFire304SoundMortarTurretOff304SoundMortarTurretOn304SoundMortarTurretTurn304SoundPackFail304SoundPackUse304SoundPDAButtonHard310SoundPDAButtonSoft310SoundPickupAmmo310SoundPickupBackpack310SoundPickupHealth310SoundPickupItem310SoundPickupWeapon310SoundPlasmaTurretFire304SoundPlasmaTurretOff304SoundPlasmaTurretOn304SoundPlasmaTurretTurn304SoundPlayerDeath309SoundRadarDeploy303SoundRain310SoundRemoteTurretFire299SoundRemoteTurretOff304SoundRemoteTurretOn304SoundRemoteTurretTurn304SoundRepairItem303SoundSensorPower304SoundShellClick308SoundShellHilight309SoundShieldOn302SoundSnow310SoundSpinDown308SoundSpinUp308SoundSpinUpDisc309SoundTankActive304SoundTankCrash304SoundTankDismount304SoundTankIdle304SoundTankMount304SoundTargetLaser308SoundTeleportPower303SoundThrowItem304SoundTurretDeploy303SoundUseAmmoStation304SoundUseCommandStation304SoundUseInventoryStation304SoundWeaponSelect309SoundWindAmbient292SoundWindDgust53SoundWindDisgust36SoundWindGust292TargetingMissile34turretExplosion310
TargetLaserData1targetLaser303
TriggerData1GroupTrigger317
Contents — 84 files (inside the archive)
Source: The Exiled — Tribes Repository
Original page: https://library.theexiled.pwnageservers.com/file.php?id=72
Archived source HTML: theexiled/mirror-html/file/72.html