MineData PocketNuke1 community-made
Not part of the retail game. No Dynamix version of this name exists.
This community MineData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (mine). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
3 variants across 18 mods; the most-shipped one is in 78% of them — one version dominates.
What the variants disagree about
| property | A14 mods | B3 mods | C1 mods | spread |
|---|---|---|---|---|
| explosionRadius | 10.0 | 10.0 | 25.0 | 2 vals |
| explosionId | FDExp | boltexp5 | LargeShockwave | 3 vals |
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 3 variants, not just the 3 shown.
Same in all 3 variants (14)
mass 0.3, drag 1.0, density 2.0, elasticity 0.15, friction 1.0, className "Handgrenade", description "Pocket Nuke 1", shapeFile "mortar", shadowDetailMask 4, damageValue 1, damageType $MortarDamageType, kickBackStrength 100, triggerRadius 0.5, maxDamage 4
All 3 variants
A 14 mods the most-shipped version
| mass | 0.3 |
|---|---|
| drag | 1.0 |
| density | 2.0 |
| elasticity | 0.15 |
| friction | 1.0 |
| className | "Handgrenade" |
| description | "Pocket Nuke 1" |
| shapeFile | "mortar" |
| shadowDetailMask | 4 |
| explosionId | FDExp |
| explosionRadius | 10.0 |
| damageValue | 1 |
| damageType | $MortarDamageType |
| kickBackStrength | 100 |
| triggerRadius | 0.5 |
| maxDamage | 4 |
B 3 mods explosionId boltexp5
| mass | 0.3 |
|---|---|
| drag | 1.0 |
| density | 2.0 |
| elasticity | 0.15 |
| friction | 1.0 |
| className | "Handgrenade" |
| description | "Pocket Nuke 1" |
| shapeFile | "mortar" |
| shadowDetailMask | 4 |
| explosionId | boltexp5 |
| explosionRadius | 10.0 |
| damageValue | 1 |
| damageType | $MortarDamageType |
| kickBackStrength | 100 |
| triggerRadius | 0.5 |
| maxDamage | 4 |
C 1 mods explosionRadius 25.0 · explosionId LargeShockwave
| mass | 0.3 |
|---|---|
| drag | 1.0 |
| density | 2.0 |
| elasticity | 0.15 |
| friction | 1.0 |
| className | "Handgrenade" |
| description | "Pocket Nuke 1" |
| shapeFile | "mortar" |
| shadowDetailMask | 4 |
| explosionId | LargeShockwave |
| explosionRadius | 25.0 |
| damageValue | 1 |
| damageType | $MortarDamageType |
| kickBackStrength | 100 |
| triggerRadius | 0.5 |
| maxDamage | 4 |