MineData ShockwaveMine community-made
Not part of the retail game. No Dynamix version of this name exists.
This community MineData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (mine). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
3 variants across 4 mods; the most-shipped one is in 50% of them — one version dominates.
What the variants disagree about
| property | A2 mods | B1 mods | C1 mods | spread |
|---|---|---|---|---|
| damageValue | 0.45 | 0.15 | 0.1 | 3 vals |
| damageType | $MineDamageType | $MineDamageType | $ElectricityDamageType | 2 vals |
| explosionRadius | 30.0 | 30.0 | 10.0 | 2 vals |
| kickBackStrength | 350 | 350 | 600 | 2 vals |
| lightRadius | 1 | 1 | — | 1 vals |
| lightTime | 0.75 | 0.75 | — | 1 vals |
| lightType | 2 | 2 | — | 1 vals |
| triggerRadius | 5.0 | 5.0 | 3.0 | 2 vals |
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 3 variants, not just the 3 shown.
4 more properties that differ
explosionId, description, lightColor, maxDamage
Same in all 3 variants (5)
className "Mine", shapeFile "mine", shadowDetailMask 0, destroyDamage 1.0, damageLevel {1.0, 1.0}
All 3 variants
A 2 mods the most-shipped version
| className | "Mine" |
|---|---|
| description | "Antipersonel Mine" |
| shapeFile | "mine" |
| shadowDetailMask | 0 |
| explosionId | DebrisExpLarge |
| explosionRadius | 30.0 |
| damageValue | 0.45 |
| damageType | $MineDamageType |
| kickBackStrength | 350 |
| triggerRadius | 5.0 |
| maxDamage | 1.0 |
| destroyDamage | 1.0 |
| damageLevel | {1.0, 1.0} |
| lightType | 2 |
| lightRadius | 1 |
| lightTime | 0.75 |
| lightColor | { 0.05, 0.25, 0.45 } |
B 1 mods damageValue 0.15 · explosionId LargeShockwave
| className | "Mine" |
|---|---|
| description | "Antipersonel Mine" |
| shapeFile | "mine" |
| shadowDetailMask | 0 |
| explosionId | LargeShockwave |
| explosionRadius | 30.0 |
| damageValue | 0.15 |
| damageType | $MineDamageType |
| kickBackStrength | 350 |
| triggerRadius | 5.0 |
| maxDamage | 1.0 |
| destroyDamage | 1.0 |
| damageLevel | {1.0, 1.0} |
| lightType | 2 |
| lightRadius | 1 |
| lightTime | 0.75 |
| lightColor | { 0.05, 0.25, 0.45 } |
C 1 mods damageValue 0.1 · damageType $ElectricityDamageType · explosionRadius 10.0 · kickBackStrength 600
| className | "Mine" |
|---|---|
| description | "Shockwave Mine" |
| shapeFile | "mine" |
| shadowDetailMask | 0 |
| explosionId | flashExpLarge |
| explosionRadius | 10.0 |
| damageValue | 0.1 |
| damageType | $ElectricityDamageType |
| kickBackStrength | 600 |
| triggerRadius | 3.0 |
| maxDamage | 0.5 |
| destroyDamage | 1.0 |
| damageLevel | {1.0, 1.0} |