⌂Starsiege: Tribes Community Archive

MineData StingerMine community-made

Not part of the retail game. No Dynamix version of this name exists.

3mods
2variants
67%agreement
◨ In-game configuration

This community MineData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (mine). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

Mine
AB

2 variants across 3 mods; the most-shipped one is in 67% of them — one version dominates.

What the variants disagree about

propertyA2 modsB1 modsspread
damageValue0.550.52 vals
explosionIddebrisExpLargeLargeShockwave2 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

Same in all 2 variants (15)

className "Mine", description "Antipersonel Mine", shapeFile "mine", shadowDetailMask 0, explosionRadius 20.0, damageType $MineDamageType, kickBackStrength 250, triggerRadius 5.0, maxDamage 1.0, destroyDamage 1.0, damageLevel {1.0, 1.0}, lightType 2, lightRadius 1, lightTime 0.75, lightColor { 0.75, 0.75, 0.35 }

All 2 variants

A 2 mods the most-shipped version
className"Mine"
description"Antipersonel Mine"
shapeFile"mine"
shadowDetailMask0
explosionIddebrisExpLarge
explosionRadius20.0
damageValue0.55
damageType$MineDamageType
kickBackStrength250
triggerRadius5.0
maxDamage1.0
destroyDamage1.0
damageLevel{1.0, 1.0}
lightType2
lightRadius1
lightTime0.75
lightColor{ 0.75, 0.75, 0.35 }
B 1 mods damageValue 0.5 · explosionId LargeShockwave
className"Mine"
description"Antipersonel Mine"
shapeFile"mine"
shadowDetailMask0
explosionIdLargeShockwave
explosionRadius20.0
damageValue0.5
damageType$MineDamageType
kickBackStrength250
triggerRadius5.0
maxDamage1.0
destroyDamage1.0
damageLevel{1.0, 1.0}
lightType2
lightRadius1
lightTime0.75
lightColor{ 0.75, 0.75, 0.35 }
Shipped by: HvTactical