⌂Starsiege: Tribes Community Archive

MineData Suicidebomb3 community-made

Not part of the retail game. No Dynamix version of this name exists.

2mods
2variants
50%agreement
◨ In-game configuration

This community MineData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (mine). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

Mine
AB

2 variants across 2 mods; the most-shipped one is in 50% of them — one version dominates.

What the variants disagree about

propertyA1 modsB1 modsspread
damageValue50.04.02 vals
explosionRadius300.070.02 vals
kickBackStrength5003002 vals
maxDamage4.02.02 vals
shapeFile"plasammo""mortarpack"2 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

Same in all 2 variants (11)

mass 0.3, drag 1.0, density 2.0, elasticity 0.15, friction 1.0, className "Handgrenade", description "Handgrenade", shadowDetailMask 4, explosionId LargeShockwave, damageType $ShrapnelDamageType, triggerRadius 0.5

All 2 variants

A 1 mods the most-shipped version
mass0.3
drag1.0
density2.0
elasticity0.15
friction1.0
className"Handgrenade"
description"Handgrenade"
shapeFile"plasammo"
shadowDetailMask4
explosionIdLargeShockwave
explosionRadius300.0
damageValue50.0
damageType$ShrapnelDamageType
kickBackStrength500
triggerRadius0.5
maxDamage4.0
Shipped by: anarchymod
B 1 mods damageValue 4.0 · explosionRadius 70.0 · kickBackStrength 300 · maxDamage 2.0
mass0.3
drag1.0
density2.0
elasticity0.15
friction1.0
className"Handgrenade"
description"Handgrenade"
shapeFile"mortarpack"
shadowDetailMask4
explosionIdLargeShockwave
explosionRadius70.0
damageValue4.0
damageType$ShrapnelDamageType
kickBackStrength300
triggerRadius0.5
maxDamage2.0
Shipped by: XK_1.4.5