MineData Telebeacon community-made
Not part of the retail game. No Dynamix version of this name exists.
This community MineData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (mine). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
3 variants across 29 mods; the most-shipped one is in 52% of them — one version dominates.
What the variants disagree about
| property | A15 mods | B12 mods | C2 mods | spread |
|---|---|---|---|---|
| destroyDamage | 1.0 | 2.0 | 2.0 | 2 vals |
| shapeFile | "sensor_small" | "sensor_small" | "discb" | 2 vals |
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 3 variants, not just the 3 shown.
Same in all 3 variants (11)
className "Mine", description "Telebeacon", shadowDetailMask 0, explosionId ShockwaveFour, explosionRadius 5.0, damageValue 0.15, damageType $MineDamageType, kickBackStrength 450, triggerRadius 2.5, maxDamage 0.5, damageLevel {1.0, 1.0}
All 3 variants
A 15 mods the most-shipped version
| className | "Mine" |
|---|---|
| description | "Telebeacon" |
| shapeFile | "sensor_small" |
| shadowDetailMask | 0 |
| explosionId | ShockwaveFour |
| explosionRadius | 5.0 |
| damageValue | 0.15 |
| damageType | $MineDamageType |
| kickBackStrength | 450 |
| triggerRadius | 2.5 |
| maxDamage | 0.5 |
| destroyDamage | 1.0 |
| damageLevel | {1.0, 1.0} |
B 12 mods destroyDamage 2.0
| className | "Mine" |
|---|---|
| description | "Telebeacon" |
| shapeFile | "sensor_small" |
| shadowDetailMask | 0 |
| explosionId | ShockwaveFour |
| explosionRadius | 5.0 |
| damageValue | 0.15 |
| damageType | $MineDamageType |
| kickBackStrength | 450 |
| triggerRadius | 2.5 |
| maxDamage | 0.5 |
| destroyDamage | 2.0 |
| damageLevel | {1.0, 1.0} |
C 2 mods destroyDamage 2.0 · shapeFile "discb"
| className | "Mine" |
|---|---|
| description | "Telebeacon" |
| shapeFile | "discb" |
| shadowDetailMask | 0 |
| explosionId | ShockwaveFour |
| explosionRadius | 5.0 |
| damageValue | 0.15 |
| damageType | $MineDamageType |
| kickBackStrength | 450 |
| triggerRadius | 2.5 |
| maxDamage | 0.5 |
| destroyDamage | 2.0 |
| damageLevel | {1.0, 1.0} |