RepairEffectData LockJaw community-made
Not part of the retail game. No Dynamix version of this name exists.
12mods
2variants
92%agreement
2 variants across 12 mods; the most-shipped one is in 92% of them — almost everyone ships the same version.
What the variants disagree about
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.
Same in all 2 variants (10)
bitmapName "lightningNew.bmp", boltLength 700.0, segmentDivisions 2, beamWidth 0.05, updateTime 150, skipPercent 1.0, displaceBias 0.25, lightRange 3.0, lightColor { 0.25, 0.25, 0.85 }, soundId SoundELFFire
Neighbourhood
Used by
| ItemImageData LJImage | projectileType |
All 2 variants
A 11 mods the most-shipped version
| bitmapName | "lightningNew.bmp" |
|---|---|
| boltLength | 700.0 |
| segmentDivisions | 2 |
| beamWidth | 0.05 |
| updateTime | 150 |
| skipPercent | 1.0 |
| displaceBias | 0.25 |
| lightRange | 3.0 |
| lightColor | { 0.25, 0.25, 0.85 } |
| soundId | SoundELFFire |
B 1 mods liveTime 15.0
| bitmapName | "lightningNew.bmp" |
|---|---|
| boltLength | 700.0 |
| segmentDivisions | 2 |
| beamWidth | 0.05 |
| updateTime | 150 |
| skipPercent | 1.0 |
| displaceBias | 0.25 |
| liveTime | 15.0 |
| lightRange | 3.0 |
| lightColor | { 0.25, 0.25, 0.85 } |
| soundId | SoundELFFire |
Shipped by: ShifterXtreme