⌂Starsiege: Tribes Community Archive

RocketData IonShock4 community-made

Not part of the retail game. No Dynamix version of this name exists.

19mods
5variants
58%agreement
ABCDE

5 variants across 19 mods; the most-shipped one is in 58% of them — one version dominates.

What the variants disagree about

propertyA11 modsB3 modsC2 modsD2 modsE1 modsspread
muzzleVelocity65.045.0185.0165.065.04 vals
terminalVelocity115.060.0135.0115.090.04 vals
explosionRadius16121816163 vals
acceleration5.05.010.05.05.02 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 5 variants, not just the 5 shown.

Same in all 5 variants (17)

bulletShapeName "shield_large.dts", explosionTag ionExp_3, collisionRadius 0.0, mass 2.0, damageClass 1, damageValue 0, damageType $EMPDamageType, kickBackStrength 64.0, totalTime 10.0, liveTime 11.0, lightRange 5.0, lightColor { 1.0, 0.7, 0.5 }, inheritedVelocityScale 0.5, trailType 2, trailString "paint.dts", smokeDist 4, soundId SoundELFIdle

All 5 variants

A 11 mods the most-shipped version
bulletShapeName"shield_large.dts"
explosionTagionExp_3
collisionRadius0.0
mass2.0
damageClass1
damageValue0
damageType$EMPDamageType
explosionRadius16
kickBackStrength64.0
muzzleVelocity65.0
terminalVelocity115.0
acceleration5.0
totalTime10.0
liveTime11.0
lightRange5.0
lightColor{ 1.0, 0.7, 0.5 }
inheritedVelocityScale0.5
trailType2
trailString"paint.dts"
smokeDist4
soundIdSoundELFIdle
B 3 mods explosionRadius 12 · muzzleVelocity 45.0 · terminalVelocity 60.0
bulletShapeName"shield_large.dts"
explosionTagionExp_3
collisionRadius0.0
mass2.0
damageClass1
damageValue0
damageType$EMPDamageType
explosionRadius12
kickBackStrength64.0
muzzleVelocity45.0
terminalVelocity60.0
acceleration5.0
totalTime10.0
liveTime11.0
lightRange5.0
lightColor{ 1.0, 0.7, 0.5 }
inheritedVelocityScale0.5
trailType2
trailString"paint.dts"
smokeDist4
soundIdSoundELFIdle
C 2 mods explosionRadius 18 · muzzleVelocity 185.0 · terminalVelocity 135.0 · acceleration 10.0
bulletShapeName"shield_large.dts"
explosionTagionExp_3
collisionRadius0.0
mass2.0
damageClass1
damageValue0
damageType$EMPDamageType
explosionRadius18
kickBackStrength64.0
muzzleVelocity185.0
terminalVelocity135.0
acceleration10.0
totalTime10.0
liveTime11.0
lightRange5.0
lightColor{ 1.0, 0.7, 0.5 }
inheritedVelocityScale0.5
trailType2
trailString"paint.dts"
smokeDist4
soundIdSoundELFIdle
D 2 mods muzzleVelocity 165.0
bulletShapeName"shield_large.dts"
explosionTagionExp_3
collisionRadius0.0
mass2.0
damageClass1
damageValue0
damageType$EMPDamageType
explosionRadius16
kickBackStrength64.0
muzzleVelocity165.0
terminalVelocity115.0
acceleration5.0
totalTime10.0
liveTime11.0
lightRange5.0
lightColor{ 1.0, 0.7, 0.5 }
inheritedVelocityScale0.5
trailType2
trailString"paint.dts"
smokeDist4
soundIdSoundELFIdle
E 1 mods terminalVelocity 90.0
bulletShapeName"shield_large.dts"
explosionTagionExp_3
collisionRadius0.0
mass2.0
damageClass1
damageValue0
damageType$EMPDamageType
explosionRadius16
kickBackStrength64.0
muzzleVelocity65.0
terminalVelocity90.0
acceleration5.0
totalTime10.0
liveTime11.0
lightRange5.0
lightColor{ 1.0, 0.7, 0.5 }
inheritedVelocityScale0.5
trailType2
trailString"paint.dts"
smokeDist4
soundIdSoundELFIdle