⌂Starsiege: Tribes Community Archive

RocketData Laserproj community-made

Not part of the retail game. No Dynamix version of this name exists.

2mods
2variants
50%agreement
AB

2 variants across 2 mods; the most-shipped one is in 50% of them — one version dominates.

What the variants disagree about

propertyA1 modsB1 modsspread
damageType$LaserDamageType$LascanDamageType2 vals
acceleration50.040.02 vals
bulletShapeName"proj_laser_grn.dts""proj_laser.dts"2 vals
lightColor{ 0.25, 3.0, 0.25 }{ 0.25, 1.0, 0.25 }2 vals
lightRange2.03.02 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

Same in all 2 variants (13)

explosionTag LaserCanExp, collisionRadius 0.0, mass 2.0, damageClass 1, damageValue 5.0, explosionRadius 6.0, muzzleVelocity 200.0, terminalVelocity 200.0, totalTime 5.0, liveTime 4.0, isVisible True, inheritedVelocityScale 1.0, soundId SoundWhizLaser

Neighbourhood

Used by

ItemImageData LaserImageprojectileType
ItemImageData LasercanImageprojectileType

All 2 variants

A 1 mods the most-shipped version
bulletShapeName"proj_laser_grn.dts"
explosionTagLaserCanExp
collisionRadius0.0
mass2.0
damageClass1
damageValue5.0
damageType$LaserDamageType
explosionRadius6.0
muzzleVelocity200.0
terminalVelocity200.0
acceleration50.0
totalTime5.0
liveTime4.0
lightRange2.0
lightColor{ 0.25, 3.0, 0.25 }
isVisibleTrue
inheritedVelocityScale1.0
soundIdSoundWhizLaser
Shipped by: Ultra_Warfare
B 1 mods damageType $LascanDamageType · acceleration 40.0 · bulletShapeName "proj_laser.dts" · lightColor { 0.25, 1.0, 0.25 }
bulletShapeName"proj_laser.dts"
explosionTagLaserCanExp
collisionRadius0.0
mass2.0
damageClass1
damageValue5.0
damageType$LascanDamageType
explosionRadius6.0
muzzleVelocity200.0
terminalVelocity200.0
acceleration40.0
totalTime5.0
liveTime4.0
lightRange3.0
lightColor{ 0.25, 1.0, 0.25 }
isVisibleTrue
inheritedVelocityScale1.0
soundIdSoundWhizLaser
Shipped by: Ultra_Renegades_TC