⌂Starsiege: Tribes Community Archive

StaticShapeData BasePlatform community-made

Not part of the retail game. No Dynamix version of this name exists.

21mods
3variants
62%agreement
◨ In-game configuration

This community StaticShapeData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (structure). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

Structure
ABC

3 variants across 21 mods; the most-shipped one is in 62% of them — one version dominates.

What the variants disagree about

propertyA13 modsB11 modsC2 modsspread
maxDamage25.015.0300.03 vals
description"Ground Base""Mini-Base""Mini-Base"2 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 3 variants, not just the 3 shown.

Same in all 3 variants (7)

shapeFile "elevator16x16_octo", debrisId defaultDebrisLarge, damageSkinData "objectDamageSkins", shadowDetailMask 16, explosionId debrisExpLarge, visibleToSensor true, mapFilter 4

All 3 variants

A 13 mods the most-shipped version
shapeFile"elevator16x16_octo"
debrisIddefaultDebrisLarge
maxDamage25.0
damageSkinData"objectDamageSkins"
shadowDetailMask16
explosionIddebrisExpLarge
visibleToSensortrue
mapFilter4
description"Ground Base"
B 11 mods description "Mini-Base" · maxDamage 15.0
shapeFile"elevator16x16_octo"
debrisIddefaultDebrisLarge
maxDamage15.0
damageSkinData"objectDamageSkins"
shadowDetailMask16
explosionIddebrisExpLarge
visibleToSensortrue
mapFilter4
description"Mini-Base"
C 2 mods description "Mini-Base" · maxDamage 300.0
shapeFile"elevator16x16_octo"
debrisIddefaultDebrisLarge
maxDamage300.0
damageSkinData"objectDamageSkins"
shadowDetailMask16
explosionIddebrisExpLarge
visibleToSensortrue
mapFilter4
description"Mini-Base"