StaticShapeData BlastDoorShape community-made
Not part of the retail game. No Dynamix version of this name exists.
42mods
10variants
33%agreement
◨ In-game configuration
This community StaticShapeData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (structure). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
10 variants across 42 mods; the most-shipped one is in 33% of them — no version dominates — this name was forked hard.
What the variants disagree about
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 10 variants, not just the 5 shown.
Same in all 10 variants (11)
damageSkinData "objectDamageSkins", shapeFile "newdoor5", mapFilter 2, visibleToSensor true, explosionId mortarExp, debrisId flashDebrisLarge, lightRadius 12.0, lightType 2, lightColor {1.0,0.2,0.2}, side "single", isTranslucent true
All 10 variants
A 14 mods the most-shipped version
| className | "newdoor5" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
| shapeFile | "newdoor5" |
|---|
| maxDamage | 30.0 |
|---|
| maxEnergy | 200 |
|---|
| mapFilter | 2 |
|---|
| visibleToSensor | true |
|---|
| explosionId | mortarExp |
|---|
| debrisId | flashDebrisLarge |
|---|
| lightRadius | 12.0 |
|---|
| lightType | 2 |
|---|
| lightColor | {1.0,0.2,0.2} |
|---|
| side | "single" |
|---|
| isTranslucent | true |
|---|
| description | "[Blast Door]" |
|---|
B 6 mods className "Blast Door" · description "Blast Door" · maxDamage 16.5
| className | "Blast Door" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
| shapeFile | "Newdoor5" |
|---|
| maxDamage | 16.5 |
|---|
| maxEnergy | 200 |
|---|
| mapFilter | 2 |
|---|
| visibleToSensor | true |
|---|
| explosionId | mortarExp |
|---|
| debrisId | flashDebrisLarge |
|---|
| lightRadius | 12.0 |
|---|
| lightType | 2 |
|---|
| lightColor | {1.0,0.2,0.2} |
|---|
| side | "single" |
|---|
| isTranslucent | true |
|---|
| description | "Blast Door" |
|---|
C 5 mods className "LargeForceField" · description "Blast Door" · maxDamage 45.0
| className | "LargeForceField" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
| shapeFile | "newdoor5" |
|---|
| maxDamage | 45.0 |
|---|
| maxEnergy | 200 |
|---|
| mapFilter | 2 |
|---|
| visibleToSensor | true |
|---|
| explosionId | mortarExp |
|---|
| debrisId | flashDebrisLarge |
|---|
| lightRadius | 12.0 |
|---|
| lightType | 2 |
|---|
| lightColor | {1.0,0.2,0.2} |
|---|
| side | "single" |
|---|
| isTranslucent | true |
|---|
| description | "Blast Door" |
|---|
D 4 mods className "LargeForceField" · description "Blast Door" · maxDamage 40.0
| className | "LargeForceField" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
| shapeFile | "newdoor5" |
|---|
| maxDamage | 40.0 |
|---|
| maxEnergy | 200 |
|---|
| mapFilter | 2 |
|---|
| visibleToSensor | true |
|---|
| explosionId | mortarExp |
|---|
| debrisId | flashDebrisLarge |
|---|
| lightRadius | 12.0 |
|---|
| lightType | 2 |
|---|
| lightColor | {1.0,0.2,0.2} |
|---|
| side | "single" |
|---|
| isTranslucent | true |
|---|
| description | "Blast Door" |
|---|
E 4 mods className "Blast Door" · maxEnergy 80 · description "Blast Door" · maxDamage 25
| className | "Blast Door" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
| shapeFile | "Newdoor5" |
|---|
| maxDamage | 25 |
|---|
| maxEnergy | 80 |
|---|
| mapFilter | 2 |
|---|
| visibleToSensor | true |
|---|
| explosionId | mortarExp |
|---|
| debrisId | flashDebrisLarge |
|---|
| lightRadius | 12.0 |
|---|
| lightType | 2 |
|---|
| lightColor | {1.0,0.2,0.2} |
|---|
| side | "single" |
|---|
| isTranslucent | true |
|---|
| description | "Blast Door" |
|---|
| shieldShapeName | "shield" |
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F 3 mods className "Blast Door" · description "Blast Door" · maxDamage 37.5
| className | "Blast Door" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
| shapeFile | "Newdoor5" |
|---|
| maxDamage | 37.5 |
|---|
| maxEnergy | 200 |
|---|
| mapFilter | 2 |
|---|
| visibleToSensor | true |
|---|
| explosionId | mortarExp |
|---|
| debrisId | flashDebrisLarge |
|---|
| lightRadius | 12.0 |
|---|
| lightType | 2 |
|---|
| lightColor | {1.0,0.2,0.2} |
|---|
| side | "single" |
|---|
| isTranslucent | true |
|---|
| description | "Blast Door" |
|---|
G 3 mods className "LargeForceField" · description "Blast Door" · maxDamage 5.0
| className | "LargeForceField" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
| shapeFile | "newdoor5" |
|---|
| maxDamage | 5.0 |
|---|
| maxEnergy | 200 |
|---|
| mapFilter | 2 |
|---|
| visibleToSensor | true |
|---|
| explosionId | mortarExp |
|---|
| debrisId | flashDebrisLarge |
|---|
| lightRadius | 12.0 |
|---|
| lightType | 2 |
|---|
| lightColor | {1.0,0.2,0.2} |
|---|
| side | "single" |
|---|
| isTranslucent | true |
|---|
| description | "Blast Door" |
|---|
H 2 mods className "LargeForceField" · description "Blast Door" · maxDamage 40.0 * $Nappy::StaticShapeStrength
| className | "LargeForceField" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
| shapeFile | "newdoor5" |
|---|
| maxDamage | 40.0 * $Nappy::StaticShapeStrength |
|---|
| maxEnergy | 200 |
|---|
| mapFilter | 2 |
|---|
| visibleToSensor | true |
|---|
| explosionId | mortarExp |
|---|
| debrisId | flashDebrisLarge |
|---|
| lightRadius | 12.0 |
|---|
| lightType | 2 |
|---|
| lightColor | {1.0,0.2,0.2} |
|---|
| side | "single" |
|---|
| isTranslucent | true |
|---|
| description | "Blast Door" |
|---|
I 1 mods className "Blast Door" · maxEnergy 80 · description "Blast Door" · maxDamage 70
| className | "Blast Door" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
| shapeFile | "Newdoor5" |
|---|
| maxDamage | 70 |
|---|
| maxEnergy | 80 |
|---|
| mapFilter | 2 |
|---|
| visibleToSensor | true |
|---|
| explosionId | mortarExp |
|---|
| debrisId | flashDebrisLarge |
|---|
| lightRadius | 12.0 |
|---|
| lightType | 2 |
|---|
| lightColor | {1.0,0.2,0.2} |
|---|
| side | "single" |
|---|
| isTranslucent | true |
|---|
| description | "Blast Door" |
|---|
| shieldShapeName | "shield" |
|---|
J 1 mods className "LargeForceField" · description "Blast Door" · maxDamage 1.0
| className | "LargeForceField" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
| shapeFile | "newdoor5" |
|---|
| maxDamage | 1.0 |
|---|
| maxEnergy | 200 |
|---|
| mapFilter | 2 |
|---|
| visibleToSensor | true |
|---|
| explosionId | mortarExp |
|---|
| debrisId | flashDebrisLarge |
|---|
| lightRadius | 12.0 |
|---|
| lightType | 2 |
|---|
| lightColor | {1.0,0.2,0.2} |
|---|
| side | "single" |
|---|
| isTranslucent | true |
|---|
| description | "Blast Door" |
|---|