StaticShapeData BlastFloor community-made
Not part of the retail game. No Dynamix version of this name exists.
This community StaticShapeData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (structure). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
3 variants across 32 mods; the most-shipped one is in 94% of them — almost everyone ships the same version.
What the variants disagree about
| property | A30 mods | B1 mods | C1 mods | spread |
|---|---|---|---|---|
| maxDamage | 12.0 | 200.0 | 36.0 | 3 vals |
| description | "BlastWall" | "BlastFloor" | "BlastWall" | 2 vals |
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 3 variants, not just the 3 shown.
Same in all 3 variants (4)
shapeFile "elevator_8x8", debrisId defaultDebrisLarge, explosionId debrisExpLarge, damageSkinData "objectDamageSkins"
All 3 variants
A 30 mods the most-shipped version
| shapeFile | "elevator_8x8" |
|---|---|
| maxDamage | 12.0 |
| debrisId | defaultDebrisLarge |
| explosionId | debrisExpLarge |
| description | "BlastWall" |
| damageSkinData | "objectDamageSkins" |
B 1 mods description "BlastFloor" · maxDamage 200.0
| shapeFile | "elevator_8x8" |
|---|---|
| maxDamage | 200.0 |
| debrisId | defaultDebrisLarge |
| explosionId | debrisExpLarge |
| description | "BlastFloor" |
| damageSkinData | "objectDamageSkins" |
C 1 mods maxDamage 36.0
| shapeFile | "elevator_8x8" |
|---|---|
| maxDamage | 36.0 |
| debrisId | defaultDebrisLarge |
| explosionId | debrisExpLarge |
| description | "BlastWall" |
| damageSkinData | "objectDamageSkins" |