StaticShapeData Disc community-made
Not part of the retail game. No Dynamix version of this name exists.
10mods
3variants
70%agreement
◨ In-game configuration
This community StaticShapeData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (structure). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
3 variants across 10 mods; the most-shipped one is in 70% of them — one version dominates.
What the variants disagree about
| property | A7 mods | B2 mods | C1 mods | spread |
|---|---|---|---|---|
| className | — | — | "MiscObject" | 1 vals |
| disableCollision | true | FALSE | — | 2 vals |
| description | "Disc" | "Disc" | "--" | 2 vals |
| isTranslucent | true | true | false | 2 vals |
| maxDamage | 10000.0 | 10000.0 | 10000 | 2 vals |
| shapeFile | "discb" | "discb" | "disc" | 2 vals |
| visibleToSensor | — | — | true | 1 vals |
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 3 variants, not just the 3 shown.
All 3 variants
A 7 mods the most-shipped version
| shapeFile | "discb" |
|---|---|
| maxDamage | 10000.0 |
| isTranslucent | true |
| description | "Disc" |
| disableCollision | true |
B 2 mods disableCollision FALSE
| shapeFile | "discb" |
|---|---|
| maxDamage | 10000.0 |
| isTranslucent | true |
| description | "Disc" |
| disableCollision | FALSE |
C 1 mods className "MiscObject" · description "--" · no disableCollision · isTranslucent false
| className | "MiscObject" |
|---|---|
| shapeFile | "disc" |
| maxDamage | 10000 |
| visibleToSensor | true |
| isTranslucent | false |
| description | "--" |
Shipped by: ModX Open Source