⌂Starsiege: Tribes Community Archive

StaticShapeData doorfourbyseventeenForceFieldShape community-made

Not part of the retail game. No Dynamix version of this name exists.

22mods
6variants
41%agreement
◨ In-game configuration

This community StaticShapeData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (structure). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

Structure
ABCDEF

6 variants across 22 mods; the most-shipped one is in 41% of them — no version dominates — this name was forked hard.

What the variants disagree about

propertyA9 modsB7 modsC3 modsD2 modsE1 modsspread
maxDamage20.0200.05.020.0 * $Nappy::StaticShapeStrength1.06 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 6 variants, not just the 5 shown.

Same in all 6 variants (14)

className "LargeForceField", damageSkinData "objectDamageSkins", shapeFile "forcefield_4x17", maxEnergy 200, mapFilter 2, visibleToSensor true, explosionId mortarExp, debrisId flashDebrisLarge, lightRadius 12.0, lightType 2, lightColor {1.0,0.2,0.2}, side "single", isTranslucent true, description "4x17 Field Door"

All 6 variants

A 9 mods the most-shipped version
className"LargeForceField"
damageSkinData"objectDamageSkins"
shapeFile"forcefield_4x17"
maxDamage20.0
maxEnergy200
mapFilter2
visibleToSensortrue
explosionIdmortarExp
debrisIdflashDebrisLarge
lightRadius12.0
lightType2
lightColor{1.0,0.2,0.2}
side"single"
isTranslucenttrue
description"4x17 Field Door"
B 7 mods maxDamage 200.0
className"LargeForceField"
damageSkinData"objectDamageSkins"
shapeFile"forcefield_4x17"
maxDamage200.0
maxEnergy200
mapFilter2
visibleToSensortrue
explosionIdmortarExp
debrisIdflashDebrisLarge
lightRadius12.0
lightType2
lightColor{1.0,0.2,0.2}
side"single"
isTranslucenttrue
description"4x17 Field Door"
C 3 mods maxDamage 5.0
className"LargeForceField"
damageSkinData"objectDamageSkins"
shapeFile"forcefield_4x17"
maxDamage5.0
maxEnergy200
mapFilter2
visibleToSensortrue
explosionIdmortarExp
debrisIdflashDebrisLarge
lightRadius12.0
lightType2
lightColor{1.0,0.2,0.2}
side"single"
isTranslucenttrue
description"4x17 Field Door"
D 2 mods maxDamage 20.0 * $Nappy::StaticShapeStrength
className"LargeForceField"
damageSkinData"objectDamageSkins"
shapeFile"forcefield_4x17"
maxDamage20.0 * $Nappy::StaticShapeStrength
maxEnergy200
mapFilter2
visibleToSensortrue
explosionIdmortarExp
debrisIdflashDebrisLarge
lightRadius12.0
lightType2
lightColor{1.0,0.2,0.2}
side"single"
isTranslucenttrue
description"4x17 Field Door"
Shipped by: Nappy6nappymod
E 1 mods maxDamage 1.0
className"LargeForceField"
damageSkinData"objectDamageSkins"
shapeFile"forcefield_4x17"
maxDamage1.0
maxEnergy200
mapFilter2
visibleToSensortrue
explosionIdmortarExp
debrisIdflashDebrisLarge
lightRadius12.0
lightType2
lightColor{1.0,0.2,0.2}
side"single"
isTranslucenttrue
description"4x17 Field Door"
Shipped by: Nappy-C-Builder
F 1 mods maxDamage 40.0
className"LargeForceField"
damageSkinData"objectDamageSkins"
shapeFile"forcefield_4x17"
maxDamage40.0
maxEnergy200
mapFilter2
visibleToSensortrue
explosionIdmortarExp
debrisIdflashDebrisLarge
lightRadius12.0
lightType2
lightColor{1.0,0.2,0.2}
side"single"
isTranslucenttrue
description"4x17 Field Door"
Shipped by: Professional