⌂Starsiege: Tribes Community Archive

StaticShapeData lgbForceFieldShape community-made

Not part of the retail game. No Dynamix version of this name exists.

47mods
4variants
43%agreement
◨ In-game configuration

This community StaticShapeData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (structure). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

Structure
ABCD

4 variants across 47 mods; the most-shipped one is in 43% of them — no version dominates — this name was forked hard.

What the variants disagree about

propertyA20 modsB19 modsC7 modsD1 modsspread
maxDamage25016030303 vals
description"4x14 Field Door""4x14 Field Door""4x14 Field Door""ForceField Door"2 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 4 variants, not just the 4 shown.

Same in all 4 variants (13)

className "LargeForceField", damageSkinData "objectDamageSkins", shapeFile "forcefield_4x14", maxEnergy 200, mapFilter 2, visibleToSensor true, explosionId mortarExp, debrisId flashDebrisLarge, lightRadius 1, lightType 2, lightColor {1.0,0.2,0.2}, side "single", isTranslucent true

All 4 variants

A 20 mods the most-shipped version
className"LargeForceField"
damageSkinData"objectDamageSkins"
shapeFile"forcefield_4x14"
maxDamage250
maxEnergy200
mapFilter2
visibleToSensortrue
explosionIdmortarExp
debrisIdflashDebrisLarge
lightRadius1
lightType2
lightColor{1.0,0.2,0.2}
side"single"
isTranslucenttrue
description"4x14 Field Door"
B 19 mods maxDamage 160
className"LargeForceField"
damageSkinData"objectDamageSkins"
shapeFile"forcefield_4x14"
maxDamage160
maxEnergy200
mapFilter2
visibleToSensortrue
explosionIdmortarExp
debrisIdflashDebrisLarge
lightRadius1
lightType2
lightColor{1.0,0.2,0.2}
side"single"
isTranslucenttrue
description"4x14 Field Door"
C 7 mods maxDamage 30
className"LargeForceField"
damageSkinData"objectDamageSkins"
shapeFile"forcefield_4x14"
maxDamage30
maxEnergy200
mapFilter2
visibleToSensortrue
explosionIdmortarExp
debrisIdflashDebrisLarge
lightRadius1
lightType2
lightColor{1.0,0.2,0.2}
side"single"
isTranslucenttrue
description"4x14 Field Door"
D 1 mods description "ForceField Door" · maxDamage 30
className"LargeForceField"
damageSkinData"objectDamageSkins"
shapeFile"forcefield_4x14"
maxDamage30
maxEnergy200
mapFilter2
visibleToSensortrue
explosionIdmortarExp
debrisIdflashDebrisLarge
lightRadius1
lightType2
lightColor{1.0,0.2,0.2}
side"single"
isTranslucenttrue
description"ForceField Door"
Shipped by: shazbotvbeta1