⌂Starsiege: Tribes Community Archive

StaticShapeData medaForceFieldShape community-made

Not part of the retail game. No Dynamix version of this name exists.

46mods
3variants
43%agreement
◨ In-game configuration

This community StaticShapeData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (structure). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

Structure
ABC

3 variants across 46 mods; the most-shipped one is in 43% of them — no version dominates — this name was forked hard.

What the variants disagree about

propertyA20 modsB19 modsC7 modsspread
maxDamage250160303 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 3 variants, not just the 3 shown.

Same in all 3 variants (14)

className "LargeForceField", damageSkinData "objectDamageSkins", shapeFile "forcefield_4x8", maxEnergy 200, mapFilter 2, visibleToSensor true, explosionId mortarExp, debrisId flashDebrisLarge, lightRadius 1, lightType 2, lightColor {1.0,0.2,0.2}, side "single", isTranslucent true, description "4x8 Field Door"

All 3 variants

A 20 mods the most-shipped version
className"LargeForceField"
damageSkinData"objectDamageSkins"
shapeFile"forcefield_4x8"
maxDamage250
maxEnergy200
mapFilter2
visibleToSensortrue
explosionIdmortarExp
debrisIdflashDebrisLarge
lightRadius1
lightType2
lightColor{1.0,0.2,0.2}
side"single"
isTranslucenttrue
description"4x8 Field Door"
B 19 mods maxDamage 160
className"LargeForceField"
damageSkinData"objectDamageSkins"
shapeFile"forcefield_4x8"
maxDamage160
maxEnergy200
mapFilter2
visibleToSensortrue
explosionIdmortarExp
debrisIdflashDebrisLarge
lightRadius1
lightType2
lightColor{1.0,0.2,0.2}
side"single"
isTranslucenttrue
description"4x8 Field Door"
C 7 mods maxDamage 30
className"LargeForceField"
damageSkinData"objectDamageSkins"
shapeFile"forcefield_4x8"
maxDamage30
maxEnergy200
mapFilter2
visibleToSensortrue
explosionIdmortarExp
debrisIdflashDebrisLarge
lightRadius1
lightType2
lightColor{1.0,0.2,0.2}
side"single"
isTranslucenttrue
description"4x8 Field Door"