⌂Starsiege: Tribes Community Archive

StaticShapeData OutpostFloor community-made

Not part of the retail game. No Dynamix version of this name exists.

3mods
2variants
67%agreement
◨ In-game configuration

This community StaticShapeData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (structure). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

Structure
AB

2 variants across 3 mods; the most-shipped one is in 67% of them — one version dominates.

What the variants disagree about

propertyA2 modsB1 modsspread
damageSkinData"objectDamageSkins"—1 vals
description"Outpost""Outpost Floor"2 vals
mapFilter4—1 vals
shadowDetailMask16—1 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

Same in all 2 variants (5)

shapeFile "elevator16x16_octo", debrisId defaultDebrisLarge, maxDamage 10.0, explosionId debrisExpLarge, visibleToSensor true

All 2 variants

A 2 mods the most-shipped version
description"Outpost"
shapeFile"elevator16x16_octo"
debrisIddefaultDebrisLarge
maxDamage10.0
damageSkinData"objectDamageSkins"
shadowDetailMask16
explosionIddebrisExpLarge
visibleToSensortrue
mapFilter4
B 1 mods no damageSkinData · description "Outpost Floor" · no mapFilter · no shadowDetailMask
description"Outpost Floor"
shapeFile"elevator16x16_octo"
debrisIddefaultDebrisLarge
maxDamage10.0
explosionIddebrisExpLarge
visibleToSensortrue
Shipped by: Pantheon