⌂Starsiege: Tribes Community Archive

Pantheon

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Filename
Pantheon.zip
Size
202.6 KB (listed 202.6KB)
Type
ZIP
Date
2000-03-21 (newest file inside)
theexiled upload
Jun 07, 2008 - 02:02
Format
Zip archive data, at least v2.0 to extract, compression method=deflate
Readme — README.txt (from the archive itself)
Extract zip file to C:\Dynamix\Tribes (assuming your installation drive is C:)

This will create the following files:

README.txt (this file)
Pantheon Normal.lnk
Pantheon Dedicated.lnk
Pantheon\scripts.vol
Pantheon\Pantheon MOD Website.URL
Pantheon\CHANGELOG.txt
config\Pantheon.cs
base\missions\Boredom.cs
base\missions\Boredom.dsc
base\missions\Boredom.mis
Readme — Pantheon/CHANGELOG.txt (from the archive itself)
Todo
-----
[ ] Add pre-warning for TK when x number of TK's more will kick you.
[ ] Suicide spawn penalty time
[ ] Half-time report (tournament)

Known bugs
-----
[?] Deployment troubles (mostly fixed)
[ ] Laser Rifle and Laser Rifle, Rapidfire do not show up at bottom when changing weapons
[ ] Base Alarms sometimes are invulnerable and do not trigger.

1.02
-----
[X] Menu driven Personal Skin menu option.
[X] Ability for admins to gag noisy people.
[X] Made map specific item limits possible.
[X] Made after-death blindness via teleportation of camera after player dies.
[X] Increased cost of Nuke Pack.
[X] Rewrote code with 1.9 code base instead of original 1.0 code base.
[X] Fixed male/female model problems.
[X] Made item limits user configurable in Pantheon.cs.
[X] Disabled Base Alarm due to some bugs.
[X] Decreased Indoor turret armor strength by 40%.
[X] Made fixed Rocket Battery range the same as the deployables.
[X] Increased Rocket Launcher damage, and reduced blast radius.
[X] Assault armor can again go through teleporters, unless carrying an FGC pack or a Nuke pack.
[X] Added descriptive SPAWN and KILL game message to console log.
[X] Minor changes to the plasma turret.
[X] Added config options for controlling votable items.
[X] Added SAD check for regular admin.
[X] Weakened the assault grenades.
[X] Changed score listing to only show top 10 players.
[X] Added change weapon descriptions.
[X] Tower holding points set to 3 and a 120 second check time.
[X] New globals: $Pantheon::KillEnemyVulcanPoints and $Pantheon::KillFriendlyVulcanPoints
[X] New globals: $Pantheon::KillEnemyLaserPoints and $Pantheon::KillFriendlyLaserPoints
[X] Make Laser Turret slower and recharge slower.
[?] Make Laser, Dissection and Indoor Turrets incompatible with force fields.
[X] Make Plasma and Vulcan turret deployable on platforms and outposts.
[X] Make Force Fields, Blast Walls and Platforms not deployable on other items. (still stackable)
[X] Map-based Vulcan turrets easier to kill.
[X} Reduce sensor range of laser turrets from 125m to 40m.
[X] Slightly increase number of Force Field Doors and Blast Walls.
[X] Reduce repair rate a little.
[X] Make plasma turret not deployable 100m from enemy flag on buildings. Terrain has no limitation still.
[X] Plasma can no longer be deployed on switches and other items.
[X] Nuclear explosions now totally decimate everything instead of things at ground zero.

1.01
-----
[X] Weaken Force Field Doors and Blast Walls.
[X] Fix a Blaster bug.
[X] Change the limits on Force Field Doors, Deployable Platforms, Blast Walls, Force Fields, and Small Force Fields.
[X] Add a new vehicle, the Gunship.
[X] Make some minor tweaks with the Sniper Rifle.
[X] Make Armor names slightly more descriptive.
[X] Alter Disc damage a little.
[X] Change the damage on indoor turrets.
[X] Minor tweaks to the Base Alarm.
[X] Minor change to Shotgun damage.
[X] Changes to the Scout Armor jetting thrust power.
[X] Adjust Myrmidon and Assault grenades/beacons strength and radius.

1.00a
------
Original Release.
Inventory-station loadout (90 items)

What a player could pull from this mod's inventory station — each item by the name it shipped under (not the CamelCase slot), grouped by the buy-menu tab (its heading); items with no heading aren't in the buy menu. Each row links to that piece's 3D model + fork history.

All game entities this mod declares (551) — lineage

Every named datablock parsed from the scripts inside this archive (the loadout above is just the buy-menu ItemData). 528 are also shipped by other mods — the number on each chip is how many carry that name; click to see who forked it.

SoundData155bigExplosion1309bigExplosion2309bigExplosion3309bigExplosion4309debrisLargeExplosion310debrisMediumExplosion310debrisSmallExplosion310energyExplosion309explosion3309explosion4309floatMineExplosion309ForceFieldClose310ForceFieldOpen310mineExplosion310ricochet1309ricochet2309ricochet3309rocketExplosion308shockExplosion310SniperFire8SoundActivateAmmoStation304SoundActivateCommandStation304SoundActivateInventoryStation304SoundActivateMotionSensor303SoundActivatePDA310SoundActiveSensor303SoundAmmoStationPower304SoundBeaconActive303SoundBeaconUse304SoundCameraDeploy303SoundChainTurretFire304SoundChainTurretOff304SoundChainTurretOn304SoundChainTurretTurn304SoundCommandStationPower304SoundDeploySensor303SoundDiscReload309SoundDiscSpin309SoundDoorClose310SoundDoorOpen310SoundDryFire309SoundElevatorBlocked310SoundElevatorRun310SoundElevatorStart310SoundElevatorStop310SoundELFFire310SoundELFIdle309SoundEnergyPackOn302SoundEnergyTurretFire304SoundEnergyTurretOff304SoundEnergyTurretOn304SoundEnergyTurretTurn304SoundFireBlaster308SoundFireChaingun306SoundFireDisc309SoundFireFlierRocket309SoundFireGrenade308SoundFireLaser308SoundFireMortar308SoundFirePlasma308SoundFireSeeking308SoundFireShotgun49SoundFireTargetingLaser308SoundFlagCaptured304SoundFlagFlap304SoundFlagPickup304SoundFlagReturned304SoundFlierCrash305SoundFloatMineTarget310SoundFlyerActive305SoundFlyerDismount305SoundFlyerIdle305SoundFlyerMount305SoundGeneratorPower304SoundHFootLHard310SoundHFootLSnow310SoundHFootLSoft310SoundHFootRHard310SoundHFootRSnow310SoundHFootRSoft310SoundInventoryStationPower304SoundJammerOn302SoundJetHeavy310SoundJetLight310SoundLandOnGround310SoundLaserHit308SoundLaserIdle308SoundLFootLHard310SoundLFootLSnow309SoundLFootLSoft310SoundLFootRHard310SoundLFootRSnow310SoundLFootRSoft310SoundMFootLHard310SoundMFootLSnow310SoundMFootLSoft310SoundMFootRHard310SoundMFootRSnow310SoundMFootRSoft310SoundMineActivate310SoundMissileTurretFire304SoundMissileTurretOff304SoundMissileTurretOn304SoundMissileTurretTurn304SoundMortarIdle308SoundMortarReload308SoundMortarTurretFire304SoundMortarTurretOff304SoundMortarTurretOn304SoundMortarTurretTurn304SoundPackFail304SoundPackUse304SoundPDAButtonHard310SoundPDAButtonSoft310SoundPickupAmmo310SoundPickupBackpack310SoundPickupHealth310SoundPickupItem310SoundPickupWeapon310SoundPlasmaTurretFire304SoundPlasmaTurretOff304SoundPlasmaTurretOn304SoundPlasmaTurretTurn304SoundPlayerDeath309SoundRadarDeploy303SoundRain310SoundRemoteTurretFire299SoundRemoteTurretOff304SoundRemoteTurretOn304SoundRemoteTurretTurn304SoundRepairItem303SoundSensorPower304SoundShellClick308SoundShellHilight309SoundShieldOn302SoundSnow310SoundSpinDown308SoundSpinUp308SoundSpinUpDisc309SoundTankActive304SoundTankCrash304SoundTankDismount304SoundTankIdle304SoundTankMount304SoundTargetLaser308SoundTeleportPower303SoundThrowItem304SoundTurretDeploy303SoundUseAmmoStation304SoundUseCommandStation304SoundUseInventoryStation304SoundWeaponSelect309SoundWindAmbient292SoundWindGust292turretExplosion310
RepairEffectData1RepairBolt296
SeekingMissileData1TurretMissile310
TargetLaserData1targetLaser303
TriggerData1GroupTrigger317
Contents — 82 files (inside the archive)
Source: The Exiled — Tribes Repository
Original page: https://library.theexiled.pwnageservers.com/file.php?id=50
Archived source HTML: theexiled/mirror-html/file/50.html