⌂Starsiege: Tribes Community Archive

StaticShapeData PortaSolar community-made

Not part of the retail game. No Dynamix version of this name exists.

2mods
2variants
50%agreement
◨ In-game configuration

This community StaticShapeData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (structure). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

Structure
AB

2 variants across 2 mods; the most-shipped one is in 50% of them — one version dominates.

What the variants disagree about

propertyA1 modsB1 modsspread
classname"pGen""pSol"2 vals
description"Portable Solar Panel""Solar Panel"2 vals
mapIcon"M_station""M_generator"2 vals
maxDamage21.82 vals
shieldShapeName—"shield"1 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

Same in all 2 variants (7)

shapeFile "solar_med", debrisId flashDebrisSmall, damageSkinData "objectDamageSkins", shadowDetailMask 16, explosionId flashExpMedium, visibleToSensor true, mapFilter 4

All 2 variants

A 1 mods the most-shipped version
description"Portable Solar Panel"
shapeFile"solar_med"
classname"pGen"
debrisIdflashDebrisSmall
maxDamage2
mapIcon"M_station"
damageSkinData"objectDamageSkins"
shadowDetailMask16
explosionIdflashExpMedium
visibleToSensortrue
mapFilter4
Shipped by: aaod
B 1 mods classname "pSol" · description "Solar Panel" · mapIcon "M_generator" · maxDamage 1.8
description"Solar Panel"
shapeFile"solar_med"
classname"pSol"
debrisIdflashDebrisSmall
maxDamage1.8
mapIcon"M_generator"
damageSkinData"objectDamageSkins"
shadowDetailMask16
explosionIdflashExpMedium
visibleToSensortrue
mapFilter4
shieldShapeName"shield"
Shipped by: ModX Open Source