StaticShapeData PortaSolar community-made
Not part of the retail game. No Dynamix version of this name exists.
This community StaticShapeData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (structure). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
2 variants across 2 mods; the most-shipped one is in 50% of them — one version dominates.
What the variants disagree about
| property | A1 mods | B1 mods | spread |
|---|---|---|---|
| classname | "pGen" | "pSol" | 2 vals |
| description | "Portable Solar Panel" | "Solar Panel" | 2 vals |
| mapIcon | "M_station" | "M_generator" | 2 vals |
| maxDamage | 2 | 1.8 | 2 vals |
| shieldShapeName | — | "shield" | 1 vals |
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.
Same in all 2 variants (7)
shapeFile "solar_med", debrisId flashDebrisSmall, damageSkinData "objectDamageSkins", shadowDetailMask 16, explosionId flashExpMedium, visibleToSensor true, mapFilter 4
All 2 variants
A 1 mods the most-shipped version
| description | "Portable Solar Panel" |
|---|---|
| shapeFile | "solar_med" |
| classname | "pGen" |
| debrisId | flashDebrisSmall |
| maxDamage | 2 |
| mapIcon | "M_station" |
| damageSkinData | "objectDamageSkins" |
| shadowDetailMask | 16 |
| explosionId | flashExpMedium |
| visibleToSensor | true |
| mapFilter | 4 |
B 1 mods classname "pSol" · description "Solar Panel" · mapIcon "M_generator" · maxDamage 1.8
| description | "Solar Panel" |
|---|---|
| shapeFile | "solar_med" |
| classname | "pSol" |
| debrisId | flashDebrisSmall |
| maxDamage | 1.8 |
| mapIcon | "M_generator" |
| damageSkinData | "objectDamageSkins" |
| shadowDetailMask | 16 |
| explosionId | flashExpMedium |
| visibleToSensor | true |
| mapFilter | 4 |
| shieldShapeName | "shield" |