aaod
⤓ Download · 303.7 KBOfficial Site
- Filename
aaod.zip- Size
- 303.7 KB (listed 303.7KB)
- Type
- ZIP
- Date
- 2000-02-18 (newest file inside)
- theexiled upload
- May 21, 2009 - 01:44
- Format
- Zip archive data, at least v2.0 to extract, compression method=deflate
Readme — AAOD_MOD_README.txt (from the archive itself)
********************************************************************** AAOD MOD Server Pack **** The AAOD Mod Stuff **** ********************************************************************** ---------------------------------------------------------------------- this pack contains all the Files required to run and use the AAOD Mod to its full portential. As a Dedicated SERVER or as a Tribes Host. ---------------------------------------------------------------------- A List of Files Included (Check the End of this README for more details) ---------------------------------------------------------------------- AAODPlayers.CS - A Sample Players File AAOD_CFG.CS - An External AAOD Mod Configuration File AAODC.CS - The AAOD Client side Script AAODVerify.CS - The AAOD Remote Password Submission Script AAODConfig.CS - A Sample Configuration file Scripts.vol - The AAOD Mod AAOD_Changes.txt - The Current List of Patches & Changes etc. (Read This before Submitting Bug Reports) ----------------------------------------------------------------------- ************************************************** For Bug Reports Send email to [email redacted] ************************************************** ----------------------------------------------------------------------- **** To Install the AAOD Mod **** _______________________________________________________________________ *** *** *** Note: The Mod is COnstantly Changing and Fairly quickly. *** *** To Keep up to date Read the Changes.txt File & *** *** Check the Website: www.bdtech.net/aaod frequently. *** *** *** ####################################################################### The SIMPLE INSTALL for Either Dedicated or Host ####################################################################### 1> Create a Subdirectory called AAOD in your Tribes Directory 2> Place the Scripts.vol in the AAOD Sub Directory 3> Right click on your tribes shortcut. select Properties. Change the target line to read tribes.exe -mod AAOD *** Done !!! *** 4> To Setup your system so it can run as a Dedicated server via a different shortcut Right click your tribes shortcut. select COPY. Right Click on your desktop select PASTE Right click your New tribes shortcut. select Rename & Change its name to something like AAOD Dedicated Right click on your AAOD Dedicated shortcut. select Properties. Change the target line to read tribes.exe -mod AAOD -Dedicated *** Done!! *** You can now host an AAOD Game or Run a Dedicated Server using the AAOD MOD for Tribes. This will allow you to host an AAOD game using your computer. This MOD has some extensive changes to the the BASE tribes and does require a bit more horsepower to handle some of the specifics. The extra load should not be signifigant to your system but it will increase with every additional player. ***** Notes !!!! ***** The above setup will run your server using the AAOD Defaults. This means that Experience is NOT Stored Every time people join your server they will start at level 0. (It's better this way.) (See ADVANCED AAOD Installation for more on some of the other features) _______________________________________________________________________ ####################################################################### Using & Maintaining ADVANCED FEATURES FOR AAOD for Either Dedicated or Host ####################################################################### ************************** Using the AAOD_CFG.CS File ************************** The AAOD_CFG.CS is an external configuration file for the AAOD Mod. If you open it in notepad or any other word processor you will see that it is fairly self explanatory. I would strongly suggest that you leave most of the EXP stuff alone as it can severely UNBALANCE Gameplay if modified incorrectly. Changes & suggestions will be posted on the AAOD Website to apprise Admins of some problems and potential solutions. To Install the external configuration file simply place it in your \CONFIG Subdirectory. The mod automatically will detect it there and uses its configuration instead of the default. ** If you want to track Exp On your Server ! ** ----------------------------------------------- Ensure the File AAOD_CFG.CS is in your tribes\config directory Open it in notepad or any other text editor and examine the $TrackExp variable. ****> To Track experience of certain players only set the $TrackExp to 1 this will load the AAODPlayers.cs file when the game starts. Any Player in the AAODPlayers File will have his Exp tracked by the server. (*** See The AAODPlayers Section later in this file for more info ***) ****> To Track experience of any player joining set the $TrackExp to 2 this will load the AAODPlayers.cs file when the game starts. It will also add to the AAODPLayers.CS file any 'NEW' players and begin tracking exp for them. If Using this Option Set the $TrackMaxUsers to allow for you and your friends It will Stop Tracking any Players that join after the MAX Number has been reached. (*** Note: When refering to Tacking of EXP we are talking about the server 'storing' Experience and Kills Etc for players between sessions. Not the Exp that they gain after they have connected to the server but Between the times they connect.) (** Extra NOTE: We dont know what Kind of a drain tracking EXP this will add to the server, from what we have seen our dedicated PIII-450 does not seem to notice when saving the playerlist to the file. Our Player-Count has reached 200 without noticable LAG during the saves & Player connects.) *************************** * The AAODPlayers.CS File * *************************** There is a sample AAODPlayers.CS file in this Pack. You have 2 Option
Readme — AAOD_Changes.Txt (from the archive itself)
// Ver b1.01 Tweaked INferno Setting for Speed and rate of fire.... // Also Big Changes are removed All global variables used for tracking Exp... // Changed it so hey are extensions of the client variable... for the player // b1.01 BUGS // - Exp Skills are Not being lost when levels are lost... // - Not Properly reducing levels // - Discovered a problem with Turrets assigned to players.. if a player switches teams he still gets points for turrets he deployed // - Dont Know if there is a fix for the above or if we need to do one. // - Exp Being Awarded for Capping flag even when no ne else in the game.. // - Mobile Generator Packup causes Generator to dissappear. // - Skills not being lost even though levels are... //Ver b1.02 // Added Ambusher AP // Added AmbusherAp damage Type // Added Ambusher AA // Added AmbusherAA damage Type // Added Additional Trace routines to track exp bugs... // Ver++ // Added Ambusher Help stuff // Fixed Skills Bugs from 1.01 // [d] // Removed more trace code as things seems to be working as hoped... // ** AA ambusher says can only deploy on terrain or building changed it to terrain only... // Changed Stasis Gun so That Multiple hits extends the Stasis Duration... The more hits the less effect each time. // Fixed Packup Bug for a number of Static objects like shield gen etc..(Object would dissaper when pack no pack would appear) // [e] // Deployable bunker is deployable on terrain only.... // Destroying a Map turret would only give exp for the first time.. not any successive times. Fixed That // Killing a player would result in a 2 x factor on the team modifier for exp..fixed that. // Exp Penalty Points not calculating properly cause.. ratios of 1:0 or 3:0 are happening // [f] // Fixed Stasis Bug for Heavy Armor // [g] // Fixed Ambusher AA messages // Stasis not coming off STILL!! // changed changuns to chainguns in the hoverbike help screen // [h] // More Tweaks to stasis damage......Hopefully Fixing the Stasis bug that if U are shot more than 1 or 2 times u end up stuck in stasis until U die.. (Which sucks) // (Confirmed STASIS Buh is FIXED) // Missile Launcher reload Time is Longer 1.5 Seconds from .75 // Missile Launcher Fire Times Reduced to .1 from .2 for faster fire... Not faster rate of fire. // Added Advanced Targeting Pack for Mediums... // Fixed Stealth Bug Stealth was not Working... // Added Stealth/Infiltration Level 2 Gives Players ablity to use enemy stations. Also Means Heat Seekers cannot get a lock on you.. no matter what. // Tweaked objectives msg's so that only one msg appears instead of 2 // [i] // Changed Designator so That it is not owned by the deployer .. should fix designator problems (I hope) // Fixed Team Killer Message.... // [j] // Added StingerDamage Type so that Missile launcher Kills reflect better where they came from // Added Code in the Kill Section so Team kills by your turrets dont get you kicked... // Added Code in the Reinit Missions so Team kill counts are reset for each mission // Added Team Killer Kick when Team killer destroyed own stations etc... // [Up & Coming] // Anti Battery Sensor (When Mortar or Artillery Fire is detected it will Target the source for you) // Mobile Solar Panels for Generating Power // Mobile Solar Panels for Generating Team Energy //V1.02 Bugs // Regen Bug - Seem to allow multiple loops of regen..(Working on it...) // Bug in Stasis Cannon... Heavy Armored Players in stasis take no damage . (Fixed) // AAPC does not Resupply properly // AAPC shuld only allows players from its own team to mount // AAPC shields should only work against weapons // AAPC with mounted Turret? // Mobile Inventory should not allow Mobile Gen to be more than...100Meter box must contain Generator) // Ambusher AA Turrets Not Giving Messages // Designator Saying that Damage is from Somebody its not.... // Max Force Doors Is not working prop......Cropo apparently put up 20 or more (???) // Once a mobileGenerator is deployed on either side the Mobile inventory for either side will work... // [j] // If Killed while flying a vehicle Your Exp Gets reduced to 0 (Not Very Nice) // Still Able to crank out force door and basically place them where-ever // V1.5 beta // Fixed Expclac problem when players are killed by collateral damage. (Reducing them to 0 Pts) // Fixed AddExp & Sub Exp Routines so they do not try and add or Subtract EXP from Objects other than players // When Riding in an AAPC Passengers & Driver Are shielded by The AAPC // AAPC Re-supply Routine re-written to reduce lag & boost Speed of resupply for all concerned // AAPC Energy Recorvery TWEAKED upwards a notch or two.... // AAPC Cost TWEAKED Upwards to 7500.. credits.. Wow! thats Expensive..... // Trimmed Force Door Routines....fixed Force door limit and position restrictions so they work now.... // Changed Force Field Backpacks to something uniqie.. its a little big but it works // ALL Deployables Are re-Packable now.....YEAH!!! // Changed and optimized a lot of code...removed 1000 lines and tweaked and clean up a lot of other stuff. // Forcefields now Deploy on Any Surface // Mort Turret now Deploy on Any Surface // Tweaked OnPlayerDamage routine to try and make it slightly faster // Tweaked all damage type routines & item max routines to refer to Base armor type instead of actual armor // types...(ie flight armor & speed armor/stasis armor) so can now eleiminate boatload of global var's // Mobile generator now works as it should. Will act as backup generator when main goes down.. DOes not have the range of a main generator tho // ALL Large deploybles require power now....AA Turret|Mort Turret|Artillery|Forcfields|Mobile Inventory| Pretty much any large Item requires Power // They will scan a predetermined area.. if there is no power in the area they will not function // if a power generator is placed within its rang of an item it will connct and powe
Inventory-station loadout (99 items)
What a player could pull from this mod's inventory station — each item by the name it shipped under (not the CamelCase slot), grouped by the buy-menu tab (its heading); items with no heading aren't in the buy menu. Each row links to that piece's 3D model + fork history.
Armor3
Heavy ArmorItemData HeavyArmor187Light ArmorItemData LightArmor265Medium ArmorItemData MediumArmor249Vehicle5
Assault APCItemData AODVehicle2HoverBikeItemData AODVehicle1HPCItemData HAPCVehicle289LPCItemData LAPCVehicle292ScoutItemData ScoutVehicle288Weapons15
Beacon GunItemData AODBeaconGun19BlasterItemData Blaster283Bunker BusterItemData AODBBusterChaingunItemData Chaingun275Disc LauncherItemData DiscLauncher298ELF GunItemData EnergyRifle269Grenade LauncherItemData GrenadeLauncher292HP Sniper RifleItemData AODSniperXLaser RifleItemData LaserRifle278Missile LauncherItemData AODStinger18MortarItemData Mortar295Plasma GunItemData PlasmaGun296Reaper AutoCannonItemData AODReaperStasis-CannonItemData AODStasisGunTargeting LaserItemData TargetingLaser299Backpacks15
Adv. Targeting PackItemData AODATPackAmmo + Energy PackItemData AODCombo3PackAmmo PackItemData AmmoPack289COMBO 1 Energy/Shield PackItemData Combo1APack3Command BackPackItemData AODCmdPack16Energy + Jammer PackItemData AODCombo2PackEnergy + Shield PackItemData AODCombo1Pack3Energy COMBO PackItemData Combo4APackEnergy PackItemData EnergyPack293Repair + Energy PackItemData AODCombo4PackRepair PackItemData RepairPack306Sensor Jammer PackItemData SensorJammerPack285Shield PackItemData ShieldPack299Super-Repair PackItemData AODSuperRPack18Super-Repair PackItemData SuperR2Pack19Deployables16
AA Missile TurretItemData AODAAPackAmbusher TurretItemData AODAmbushAPPackAmmo StationItemData DeployableAmmoPack290Anti Air AmbusherItemData AODAmbushAAPackArtillery TurretItemData AODArtilleryPack18CameraItemData CameraPack291Chaingun TurretItemData AODGrogPack18Inferno Defense MineItemData AODInfernoPackInventory StationItemData DeployableInvPack301MORT TurretItemData AODMortPackMotion SensorItemData MotionSensorPack292Pulse SensorItemData PulseSensorPack294SAM Missile TurretItemData AODSamPackSensor JammerItemData DeployableSensorJammerPack294TurretItemData TurretPack274Velcro TurretItemData AODVelcroPack17Miscellany5
BeaconItemData Beacon314GrenadeItemData Grenade314MineItemData MineAmmo314Repair KitItemData RepairKit314Repair PatchItemData RepairPatch307Force Fields4
Large Force DoorItemData AODForceDoorLLarge Force Field Lvl-2ItemData AODForce2PackSmall Force DoorItemData AODForceDoorSSmall Force Field Lvl-1ItemData AODForce1PackAAOD Deployables7
Mobile BlastShieldItemData AODBlastShieldMobile BunkerItemData AODBunker17Mobile Inventory StnItemData AODMobileInv19Mobile Teleporter PadItemData AODTeleporter8Portable Jump PadItemData AODJumpPadRemote Shield NodeItemData AODShieldNode20Shield GeneratorItemData AODShieldGen22Power Deployables4
Portable GeneratorItemData AODMobileGen20Portable Solar PanelItemData AODPortaSolarRemote Power NodeItemData AODPowerNodeSatelite Power SystemItemData AODSatPwrSysTEAM ENERGY Stuff2
Fabrication GeneratorItemData AODTeamEGenSolar Eng-GeneratorItemData AODSolarTEGenSensors & Detectors3
Base Alarm systemItemData AODAlarmCounter Battery SensorItemData AODCounterBatteryDefender DesignatorItemData AODDefender18Ammunition11
Beacon AmmoItemData BeaconAmmo10BulletItemData BulletAmmo263Bunker Buster AmmoItemData BusterAmmoDiscItemData DiscAmmo270Grenade AmmoItemData GrenadeAmmo278Micro STASIS ShellsItemData StasisAmmo2Mortar AmmoItemData MortarAmmo281Plasma BoltItemData PlasmaAmmo281Reaper AmmoItemData ReaperAmmo2SniperX AmmoItemData SniperXAmmoStd Missile AmmoItemData MissileAmmo26All game entities this mod declares (658) — lineage
Every named datablock parsed from the scripts inside this archive (the loadout above is just the buy-menu ItemData). 476 are also shipped by other mods — the number on each chip is how many carry that name; click to see who forked it.
SoundData204AmbusherSleepAmbusherWakebigExplosion1309bigExplosion2309bigExplosion3309bigExplosion4309debrisLargeExplosion310debrisMediumExplosion310debrisSmallExplosion310energyExplosion309ErrorMsgexplosion3309explosion4309floatMineExplosion309ForceDoorActivateForceDoorUnActiveForceFieldClose310ForceFieldFeedbackForceFieldOpen310JumpPadActivateJumpPadActivemineExplosion310ricochet1309ricochet2309ricochet3309rocketExplosion308shockExplosion310SoundActivateAmmoStation304SoundActivateCommandStation304SoundActivateInventoryStation304SoundActivateMotionSensor303SoundActivatePDA310SoundActiveSensor303SoundAlarmSystemSoundAmmoStationPower304SoundArtilleryExplosion18SoundArtilleryFire18SoundArtilleryShot18SoundBeaconActive303SoundBeaconExplosion18SoundBeaconUse304SoundBunkerDeploy18SoundBusterActiveSoundBusterExplosionSoundCameraDeploy303SoundChainTurretFire304SoundChainTurretOff304SoundChainTurretOn304SoundChainTurretTurn304SoundCommandStationPower304SoundCounterBatterySoundCreateItemSoundDefenderScan18SoundDeploySensor303SoundDiscReload309SoundDiscSpin309SoundDoorClose310SoundDoorOpen310SoundDryFire309SoundElevatorBlocked310SoundElevatorRun310SoundElevatorStart310SoundElevatorStop310SoundELFFire310SoundELFIdle309SoundEnergyPackOn302SoundEnergyTurretFire304SoundEnergyTurretOff304SoundEnergyTurretOn304SoundEnergyTurretTurn304SoundExpSniperX18SoundExpStasisCannonSoundFabGeneratorSoundFabGenStartSoundFireAAPCSoundFireBlaster308SoundFireChaingun306SoundFireDefender18SoundFireDisc309SoundFireFlierRocket309SoundFireGrenade308SoundFireHoverBikeSoundFireLaser308SoundFireMortar308SoundFirePlasma308SoundFireReaperSoundFireSeeking308SoundFireSniperX18SoundFireStasisCannonSoundFireTargetingLaser308SoundFlagCaptured304SoundFlagFlap304SoundFlagPickup304SoundFlagReturned304SoundFlierCrash305SoundFloatMineTarget310SoundFlyerActive305SoundFlyerDismount305SoundFlyerIdle305SoundFlyerMount305SoundGeneratorPower304SoundGrogFire25SoundHFootLHard310SoundHFootLSnow310SoundHFootLSoft310SoundHFootRHard310SoundHFootRSnow310SoundHFootRSoft310SoundInfernoActiveSoundInfernoFireSoundInventoryStationPower304SoundJammerOn302SoundJetHeavy310SoundJetLight310SoundLandOnGround310SoundLaserHit308SoundLaserIdle308SoundLFootLHard310SoundLFootLSnow309SoundLFootLSoft310SoundLFootRHard310SoundLFootRSnow310SoundLFootRSoft310SoundMFootLHard310SoundMFootLSnow310SoundMFootLSoft310SoundMFootRHard310SoundMFootRSnow310SoundMFootRSoft310SoundMineActivate310SoundMissileIdle18SoundMissileReload18SoundMissileTurretFire304SoundMissileTurretOff304SoundMissileTurretOn304SoundMissileTurretTurn304SoundMortActivateSoundMortarIdle308SoundMortarReload308SoundMortarTurretFire304SoundMortarTurretOff304SoundMortarTurretOn304SoundMortarTurretTurn304SoundMortExpSoundMORTFireSoundPackFail304SoundPackUpItemSoundPackUse304SoundPDAButtonHard310SoundPDAButtonSoft310SoundPickupAmmo310SoundPickupBackpack310SoundPickupHealth310SoundPickupItem310SoundPickupWeapon310SoundPlasmaTurretFire304SoundPlasmaTurretOff304SoundPlasmaTurretOn304SoundPlasmaTurretTurn304SoundPlayerDeath309SoundRadarDeploy303SoundRain310SoundReloadStasisCannonSoundRemoteTurretFire299SoundRemoteTurretOff304SoundRemoteTurretOn304SoundRemoteTurretTurn304SoundRepairItem303SoundSatNode18SoundSatSystem18SoundSensorPower304SoundShellClick308SoundShellHilight309SoundShieldGenerator20SoundShieldOn302SoundSniperShotSoundSniperXReloadSoundSnow310SoundSpinDown308SoundSpinDownreaperSoundSpinUp308SoundSpinUpDisc309SoundSpinUpReaperSoundStasisCannonIdleSoundStasisShotSoundSuperROnSoundTankActive304SoundTankCrash304SoundTankDismount304SoundTankIdle304SoundTankMount304SoundTargetLaser308SoundTeleport20SoundTeleportPower303SoundThrowItem304SoundTurretDeploy303SoundUnbeaconSoundUseAmmoStation304SoundUseCommandStation304SoundUseInventoryStation304SoundWeaponSelect309SoundWindAmbient292SoundWindGust292turretExplosion310
ItemData99Ammo314AmmoPack289AODAAPackAODAlarmAODAmbushAAPackAODAmbushAPPackAODArtilleryPack18AODATPackAODBBusterAODBeaconGun19AODBlastShieldAODBunker17AODCmdPack16AODCombo1Pack3AODCombo2PackAODCombo3PackAODCombo4PackAODCounterBatteryAODDefender18AODForce1PackAODForce2PackAODForceDoorLAODForceDoorSAODGrogPack18AODInfernoPackAODJumpPadAODMobileGen20AODMobileInv19AODMortPackAODPortaSolarAODPowerNodeAODReaperAODSamPackAODSatPwrSysAODShieldGen22AODShieldNode20AODSniperXAODSolarTEGenAODStasisGunAODStinger18AODSuperRGun18AODSuperRPack18AODTeamEGenAODTeleporter8AODVehicle1AODVehicle2AODVelcroPack17Backpack317Beacon314BeaconAmmo10Blaster283BulletAmmo263BusterAmmoCameraPack291Chaingun275Combo1APack3Combo4APackDeployableAmmoPack290DeployableInvPack301DeployableSensorJammerPack294DiscAmmo270DiscLauncher298EnergyPack293EnergyRifle269Flag320Grenade314GrenadeAmmo278GrenadeLauncher292HAPCVehicle289HeavyArmor187LAPCVehicle292LaserRifle278LightArmor265MediumArmor249MineAmmo314MissileAmmo26Mortar295MortarAmmo281MotionSensorPack292PlasmaAmmo281PlasmaGun296PulseSensorPack294RaceFlag312ReaperAmmo2RepairGun305RepairKit314RepairPack306RepairPatch307ScoutVehicle288SensorJammerPack285ShieldPack299SniperXAmmoStasisAmmo2SuperR2Pack19TargetingLaser299Tool314TurretPack274UnBeacon2Weapon319
StaticShapeData72AlarmAmmoStation320ArrayAntenna303BluePanel303Cactus1309Cactus2304Cactus3304CargoBarrel303CargoCrate304CommandStation313CounterBatteryDefaultBeacon315DeployableAmmoStation303DeployableField1DeployableField2DeployableInvStation303DisplayPanelOne303DisplayPanelThree303DisplayPanelTwo303ElectricalBeam308ElectricalBeamBig308Example313FlagStand305ForceBeacon298ForceField303Generator317HOnePanel303HTwoPanel303InventoryStation324JumpPad17LargeAntenna303LargeForceDoorMediumAntenna303MobileBlastShieldMobileBunker17MobileGen25MobileInvent20PlantOne304PlantTwo304PortaSolar2PortGenerator313PoweredElectricalBeam307PowerNode3RemoteShieldNode20RodAntenna303SatSystem3SetPanel303ShieldGen24SmallAntenna303SmallForceDoorSolarFGenSolarPanel313SOnePanel303SquarePanel303SteamOnGrass304SteamOnGrass2304SteamOnMud304SteamOnMud2304STwoPanel303TeamEngGenTeleporter10TeleporterNode8TowerSwitch310TreeShape304TreeShapeTwo304VehiclePad312VehicleStation312VerticalPanel303VerticalPanelB303VOnePanel303VTwoPanel303YellowPanel303
ItemImageData70AmmoPackImage290AODAAPackImageAODAlarmImageAODAmbushAAPackImageAODAmbushAPPackImageAODArtilleryPackImage18AODATPackImage16AODBBusterImageAODBeaconGunImage19AODBlastShieldImageAODBunkerImage17AODCmdPackImage16AODCounterBatteryImageAODDefenderImage18AODForceDoorLImageAODForceDoorSImageAODGrogPackImage18AODInfernoPackImageAODJumpPadImageAODMobileGenImage20AODMobileInvImage19AODMortPackImageAODPortaSolarImageAODPowerNodeImageAODReaperImageAODSamPackImageAODSatPwrSysImageAODShieldGenImage22AODShieldNodeImage20AODSniperXImageAODSolarTEGenImageAODStasisGunImageAODStingerImage18AODTeamEGenImageAODTeleporterImage8AODVelcroPackImage17BlasterImage287CameraPackImage291ChaingunImage272Combo1APackImage3Combo1PackImage3Combo2PackImageCombo3PackImageCombo4APackImageCombo4PackImageDeployableAmmoPackImage290DeployableInvPackImage302DeployableSensorJamPackImage296DiscLauncherImage299EnergyPackImage293EnergyRifleImage268FField1ImageFfield2ImageFlagImage320GrenadeLauncherImage294LaserRifleImage277MortarImage294MotionSensorPackImage293PlasmaGunImage294PulseSensorPackImage294RepairGunImage306RepairPackImage307SensorJammerPackImage285ShieldPackImage300SuperR2Image19SuperRGunImage18SuperRPackImage18TargetingLaserImage306TurretPackImage275UnBeaconImage2
PlayerData50harmor250harmor01harmor02harmor10harmor11harmor12harmor20harmor21harmor22harmorSlarmor273larmor01larmor02larmor10larmor11larmor12larmor20larmor21larmor22larmorSlfemale266lfemale01lfemale02lfemale10lfemale11lfemale12lfemale20lfemale21lfemale22lfemaleSmarmor259marmor01marmor02marmor10marmor11marmor12marmor20marmor21marmor22marmorSmfemale255mfemale01mfemale02mfemale10mfemale11mfemale12mfemale20mfemale21mfemale22mfemaleS
MoveableData36DoorDiagonal308DoorFive308DoorForceField308DoorForceField3x4308DoorForceField4x14308DoorForceField4x17308DoorForceField4x8308DoorForceField5x5308DoorFourLeft308DoorFourRight308DoorOneBottom308DoorOneLeft308DoorOneRight308DoorOneTop308DoorSevenLeft308DoorSevenRight308DoorSixLeft308DoorSixRight308DoorThreeLeft308DoorThreeRight308DoorTwoLeft308DoorTwoRight308elevator16x16Octa308elevator4x4319elevator4x5308elevator5x5308elevator6x4308elevator6x4thin308elevator6x5308elevator6x6308elevator6x6Octa308elevator6x6thin308elevator8x4308elevator8x6308elevator8x8308elevator9x9308
ExplosionData35AODBBusterExpAODBeaconGunExp19AODStasisGunExpAODStingerExp20ArtilleryExpblasterExp312bulletExp0313bulletExp1314bulletExp2314debrisExpLarge316debrisExpMedium316debrisExpSmall316DesignatorExpenergyExp315flashExpLarge316flashExpMedium316flashExpSmall316grenadeExp315LargeShockwave316mineExp316mortarExp315MortShotExpplasmaExp314PyroBurstExpReaperExp0ReaperExp1ReaperExp2ReaperExp3ReaperExp4rocketExp323Shockwave316SniperXExp32TeleportHop8turretExp315velcroExp17
TurretData17AATurretAmbusherAAAmbusherAPArtilleryTurret18CameraTurret305DefenderTurret19DeployableTurret287ELFTurret305GROGTurret18IndoorTurret308InfernoMineMortarTurret307MORTTurretPlasmaTurret320RocketTurret307SAMTurretVELCROTurret17
BulletData15AAPCMarkerAmbusherAPShotBlasterBolt270ChaingunBullet279FusionBolt310GrogShot18HoverBikeBulletMiniFusionBolt311MiniFusionBolt2MortShotPlasmaBolt273ReaperShotSniperShotTargetScanVelcroProjectile17
SoundProfileData10Profile2d310Profile2dLoop310Profile3dFar310Profile3dFoot310Profile3dLudicrouslyFar310Profile3dMedium310Profile3dMediumLoop310Profile3dNear317Profile3dNearLoop310Profile3dVoice320
DebrisData7defaultDebrisLarge305defaultDebrisMedium305defaultDebrisSmall319flashDebrisLarge305flashDebrisMedium305flashDebrisSmall305playerDebris305
Contents — 99 files (inside the archive)
- AAODPLayers.cs 29.0 KB
- AAOD_Changes.Txt 23.7 KB
- AAOD_MOD_README.txt 10.9 KB
- AAODC.cs 37.5 KB
- AAODConfig.cs 1.9 KB
- AAOD_cfg.cs 12.5 KB
- AAODVerify.cs 147 B
- scripts.vol 1.6 MB
- scripts.vol/admin.cs 24.4 KB
- scripts.vol/ai.cs 14.1 KB
- scripts.vol/alien.terrain.cs 8.7 KB
- scripts.vol/ArmorData.cs 42.3 KB
- scripts.vol/baseDebrisData.cs 4.5 KB
- scripts.vol/baseExpData.cs 7.5 KB
- scripts.vol/baseProjData.cs 13.8 KB
- scripts.vol/beacon.cs 713 B
- scripts.vol/changeMission.cs 82 B
- scripts.vol/chatmenu.cs 9.8 KB
- scripts.vol/client.cs 15.1 KB
- scripts.vol/clientDefaults.cs 957 B
- scripts.vol/comchat.cs 6.6 KB
- scripts.vol/commander.cs 974 B
- scripts.vol/commonEditor.strings.cs 7.2 KB
- scripts.vol/darkstar.strings.cs 6.3 KB
- scripts.vol/desert.terrain.cs 15.3 KB
- scripts.vol/dm.cs 12.6 KB
- scripts.vol/EditMission.cs 2.1 KB
- scripts.vol/editor.cs 18.3 KB
- scripts.vol/editor.strings.cs 10.1 KB
- scripts.vol/editorconfig.cs 1.0 KB
- scripts.vol/esf.strings.cs 6.1 KB
- scripts.vol/fear.strings.cs 72.6 KB
- scripts.vol/game.cs 23.1 KB
- scripts.vol/GUI.CS 18.2 KB
- scripts.vol/help.strings.cs 22.8 KB
- scripts.vol/ice.terrain.cs 10.8 KB
- scripts.vol/interiorLight.cs 361 B
- scripts.vol/IRCClient.cs 10.8 KB
- scripts.vol/item.cs 65.2 KB
- scripts.vol/keys.cs 1.1 KB
- scripts.vol/loadShow.cs 1.3 KB
- scripts.vol/lush.terrain.cs 15.2 KB
- scripts.vol/makefile.mak 1.0 KB
- scripts.vol/marker.cs 436 B
- scripts.vol/mars.terrain.cs 11.2 KB
- scripts.vol/med.cs 2.2 KB
- scripts.vol/menu.cs 1.9 KB
- scripts.vol/Mine.cs 3.0 KB
- scripts.vol/mission.cs 1.1 KB
- scripts.vol/missionList.cs 3.1 KB
- scripts.vol/missiontypes.cs 6.3 KB
- scripts.vol/move.cs 5.5 KB
- scripts.vol/moveable.cs 22.9 KB
- scripts.vol/mssccprj.scc 119 B
- scripts.vol/mud.terrain.cs 11.8 KB
- scripts.vol/newMission.cs 12.0 KB
- scripts.vol/nsound.cs 23.1 KB
- scripts.vol/objectives.cs 48.2 KB
- scripts.vol/observer.cs 6.2 KB
- scripts.vol/Options.cs 22.8 KB
- scripts.vol/player.cs 5.9 KB
- scripts.vol/PlayerSetup.cs 14.6 KB
- scripts.vol/RegisterObjects.cs 14.6 KB
- scripts.vol/registervolume.cs 467 B
- scripts.vol/sae.cs 5.4 KB
- scripts.vol/sensor.cs 5.5 KB
- scripts.vol/server.cs 10.5 KB
- scripts.vol/serverDefaults.cs 1.7 KB
- scripts.vol/sfx.strings.cs 6.6 KB
- scripts.vol/sound.cs 6.1 KB
- scripts.vol/staticshape.cs 14.6 KB
- scripts.vol/station.cs 31.5 KB
- scripts.vol/tag.cs 1.7 KB
- scripts.vol/ted.cs 3.7 KB
- scripts.vol/terrains.cs 6.9 KB
- scripts.vol/Training_AI.cs 6.5 KB
- scripts.vol/Training_Commander.cs 15.7 KB
- scripts.vol/Training_CTF.cs 13.5 KB
- scripts.vol/Training_Defend_Destroy.cs 6.9 KB
- scripts.vol/Training_Retrieval.cs 11.2 KB
- scripts.vol/Training_Towers.cs 11.9 KB
- scripts.vol/Training_Vehicles.cs 12.8 KB
- scripts.vol/Training_Weapons.cs 24.2 KB
- scripts.vol/Training_Welcome.cs 11.4 KB
- scripts.vol/trees.cs 278 B
- scripts.vol/trigger.cs 1.2 KB
- scripts.vol/tsDefaultMatProps.cs 981 B
- scripts.vol/turret.cs 10.4 KB
- scripts.vol/vehicle.cs 7.6 KB
- scripts.vol/worlds.cs 4.0 KB
- scripts.vol/AAOD_Default.cs 11.9 KB
- scripts.vol/AAOD.cs
- scripts.vol/AAOD_Armor.cs 295.7 KB
- scripts.vol/AAOD_Main.cs 74.0 KB
- scripts.vol/AAOD_Items.cs 54.5 KB
- scripts.vol/AAOD_Admin.cs 13.9 KB
- scripts.vol/AAOD_Deployables.cs 180.4 KB
- scripts.vol/AAOD_Exp.cs 32.7 KB
- scripts.vol/AAOD_Users.cs 6.9 KB
Source: The Exiled — Tribes Repository
Original page: https://library.theexiled.pwnageservers.com/file.php?id=43
Archived source HTML: theexiled/mirror-html/file/43.html
Original page: https://library.theexiled.pwnageservers.com/file.php?id=43
Archived source HTML: theexiled/mirror-html/file/43.html