StaticShapeData TwigShape community-made
Not part of the retail game. No Dynamix version of this name exists.
9mods
3variants
44%agreement
◨ In-game configuration
This community StaticShapeData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (structure). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
3 variants across 9 mods; the most-shipped one is in 44% of them — no version dominates — this name was forked hard.
What the variants disagree about
| property | A4 mods | B4 mods | C1 mods | spread |
|---|---|---|---|---|
| description | "Touch Explosives" | "Mr Twig" | "Flag Mine" | 3 vals |
| maxDamage | 5.0 | 2.0 | 0.1 | 3 vals |
| shapeFile | "flag" | "bigTwig" | "flag" | 2 vals |
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 3 variants, not just the 3 shown.
Same in all 3 variants (3)
debrisId flashDebrisLarge, visibleToSensor true, isTranslucent true
All 3 variants
A 4 mods the most-shipped version
| shapeFile | "flag" |
|---|---|
| debrisId | flashDebrisLarge |
| maxDamage | 5.0 |
| visibleToSensor | true |
| isTranslucent | true |
| description | "Touch Explosives" |
B 4 mods description "Mr Twig" · maxDamage 2.0 · shapeFile "bigTwig"
| shapeFile | "bigTwig" |
|---|---|
| debrisId | flashDebrisLarge |
| maxDamage | 2.0 |
| visibleToSensor | true |
| isTranslucent | true |
| description | "Mr Twig" |
C 1 mods description "Flag Mine" · maxDamage 0.1
| shapeFile | "flag" |
|---|---|
| debrisId | flashDebrisLarge |
| maxDamage | 0.1 |
| visibleToSensor | true |
| isTranslucent | true |
| description | "Flag Mine" |
Shipped by: tantrum