TargetLaserData FlashLight community-made
Not part of the retail game. No Dynamix version of this name exists.
8mods
2variants
88%agreement
2 variants across 8 mods; the most-shipped one is in 88% of them — almost everyone ships the same version.
What the variants disagree about
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.
Same in all 2 variants (5)
laserBitmapName "bar00.bmp", damageConversion 0.0, baseDamageType 0, lightColor { 1.0, 1.0, 1.0 }, detachFromShooter true
Neighbourhood
Used by
| ItemImageData FLPackImage | projectileType |
All 2 variants
A 7 mods the most-shipped version
| laserBitmapName | "bar00.bmp" |
|---|---|
| damageConversion | 0.0 |
| baseDamageType | 0 |
| lightRange | 9.0 |
| lightColor | { 1.0, 1.0, 1.0 } |
| detachFromShooter | true |
B 1 mods lightRange 100.0
| laserBitmapName | "bar00.bmp" |
|---|---|
| damageConversion | 0.0 |
| baseDamageType | 0 |
| lightRange | 100.0 |
| lightColor | { 1.0, 1.0, 1.0 } |
| detachFromShooter | true |
Shipped by: Paintball_RS