TurretData ArbitorBeacon community-made
Not part of the retail game. No Dynamix version of this name exists.
This community TurretData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (turret). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
5 variants across 34 mods; the most-shipped one is in 41% of them — no version dominates — this name was forked hard.
What the variants disagree about
| property | A14 mods | B8 mods | C7 mods | D3 mods | E2 mods | spread |
|---|---|---|---|---|---|---|
| explosionId | debrisExpSmall | defaultDebrisSmall | flashExpMedium | — | flashExpMedium | 3 vals |
| debrisId | flashDebrisMedium | flashDebrisMedium | flashDebrisMedium | defaultDebrisMedium | flashDebrisMedium | 2 vals |
| description | "Arbitor Beacon" | "Arbitor Beacon" | "Arbitor Beacon" | "Arbitor Beacon" | "Cloak Device" | 2 vals |
| shapeFile | "plasammo" | "plasammo" | "plasammo" | "bridge" | "bridge" | 2 vals |
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 5 variants, not just the 5 shown.
Same in all 5 variants (17)
className "Turret", maxDamage 2, maxEnergy 0, sequenceSound[0] { "deploy", SoundActivateMotionSensor }, visibleToSensor true, shadowDetailMask 4, supressable true, pinger false, dopplerVelocity 0, castLOS true, supression true, mapFilter 2, mapIcon "M_turret", shieldShapeName "shield", activationSound SoundRemoteTurretOn, deactivateSound SoundRemoteTurretOff, damageSkinData "objectDamageSkins"
All 5 variants
A 14 mods the most-shipped version
| className | "Turret" |
|---|---|
| shapeFile | "plasammo" |
| maxDamage | 2 |
| maxEnergy | 0 |
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
| visibleToSensor | true |
| shadowDetailMask | 4 |
| supressable | true |
| pinger | false |
| dopplerVelocity | 0 |
| castLOS | true |
| supression | true |
| mapFilter | 2 |
| mapIcon | "M_turret" |
| debrisId | flashDebrisMedium |
| shieldShapeName | "shield" |
| activationSound | SoundRemoteTurretOn |
| deactivateSound | SoundRemoteTurretOff |
| explosionId | debrisExpSmall |
| description | "Arbitor Beacon" |
| damageSkinData | "objectDamageSkins" |
B 8 mods explosionId defaultDebrisSmall
| className | "Turret" |
|---|---|
| shapeFile | "plasammo" |
| maxDamage | 2 |
| maxEnergy | 0 |
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
| visibleToSensor | true |
| shadowDetailMask | 4 |
| supressable | true |
| pinger | false |
| dopplerVelocity | 0 |
| castLOS | true |
| supression | true |
| mapFilter | 2 |
| mapIcon | "M_turret" |
| debrisId | flashDebrisMedium |
| shieldShapeName | "shield" |
| activationSound | SoundRemoteTurretOn |
| deactivateSound | SoundRemoteTurretOff |
| explosionId | defaultDebrisSmall |
| description | "Arbitor Beacon" |
| damageSkinData | "objectDamageSkins" |
C 7 mods explosionId flashExpMedium
| className | "Turret" |
|---|---|
| shapeFile | "plasammo" |
| maxDamage | 2 |
| maxEnergy | 0 |
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
| visibleToSensor | true |
| shadowDetailMask | 4 |
| supressable | true |
| pinger | false |
| dopplerVelocity | 0 |
| castLOS | true |
| supression | true |
| mapFilter | 2 |
| mapIcon | "M_turret" |
| debrisId | flashDebrisMedium |
| shieldShapeName | "shield" |
| activationSound | SoundRemoteTurretOn |
| deactivateSound | SoundRemoteTurretOff |
| explosionId | flashExpMedium |
| description | "Arbitor Beacon" |
| damageSkinData | "objectDamageSkins" |
D 3 mods debrisId defaultDebrisMedium · no explosionId · shapeFile "bridge"
| className | "Turret" |
|---|---|
| shapeFile | "bridge" |
| maxDamage | 2 |
| maxEnergy | 0 |
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
| visibleToSensor | true |
| shadowDetailMask | 4 |
| supressable | true |
| pinger | false |
| dopplerVelocity | 0 |
| castLOS | true |
| supression | true |
| mapFilter | 2 |
| mapIcon | "M_turret" |
| debrisId | defaultDebrisMedium |
| shieldShapeName | "shield" |
| activationSound | SoundRemoteTurretOn |
| deactivateSound | SoundRemoteTurretOff |
| description | "Arbitor Beacon" |
| damageSkinData | "objectDamageSkins" |
E 2 mods description "Cloak Device" · explosionId flashExpMedium · shapeFile "bridge"
| className | "Turret" |
|---|---|
| shapeFile | "bridge" |
| maxDamage | 2 |
| maxEnergy | 0 |
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
| visibleToSensor | true |
| shadowDetailMask | 4 |
| supressable | true |
| pinger | false |
| dopplerVelocity | 0 |
| castLOS | true |
| supression | true |
| mapFilter | 2 |
| mapIcon | "M_turret" |
| debrisId | flashDebrisMedium |
| shieldShapeName | "shield" |
| activationSound | SoundRemoteTurretOn |
| deactivateSound | SoundRemoteTurretOff |
| explosionId | flashExpMedium |
| description | "Cloak Device" |
| damageSkinData | "objectDamageSkins" |